Passimian
Height 2.0 m·Weight 82.8 kg
Base stats
Type defenses
Abilities
* Hidden ability
Learnable moves
- Power120Acc.75PP8Contact
30% chance: paralysis
Power85Acc.100PP16ContactStompattacks 2-3 turns, then user is confused
Power120Acc.100PP12Contactrecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8[Priority +1]
Power40Acc.100PP20Contactuser's crit stage +2 (50%)
Power—Acc.—PP20HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20switches out, passing stat changes on
Power—Acc.—PP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +2] hits through protection and lifts it
Power30Acc.100PP12must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP8rain for 5 turns
Power—Acc.—PP8target's Attack −1
Power50Acc.100PP20- Power80Acc.100PP16Ball & bomb
10% chance: target's Sp. Def −1
Power90Acc.100PP12Ball & bombmore power the heavier the target (max 120)
Power—Acc.100PP20Contactuser's Speed +1
Power50Acc.100PP20Contacttarget's Speed −1
Power55Acc.95PP16more power the heavier the target (max 120)
Power—Acc.100PP20Contact[Priority -5] returns 2× physical damage taken · fails if not hit physically
Power—Acc.100PP20Contactfixed damage equal to the user's level
Power—Acc.100PP20Contactmore power the less HP the user has (max 200)
Power—Acc.100PP16Contact[Priority -3] fails if the user takes damage this turn
Power150Acc.100PP20ContactPunchuser's Attack/Defense −1
Power120Acc.100PP8Contactbreaks the target's screens
Power75Acc.100PP16Contactuser's Attack/Defense +1
Power—Acc.—PP20user's Defense/Sp. Def −1
Power120Acc.100PP8Contactrestores 1/2 of damage dealt
Power75Acc.100PP12ContactPunch[Priority +1]
Power40Acc.100PP2010% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombtarget's Speed −1
Power65Acc.100PP20Contact[Priority +3] blocks priority moves aimed at the user's side this turn
Power—Acc.—PP16allies' Attack/Defense +1
Power—Acc.—PP12[Priority +3] flinch · only works if the target is readying a priority move
Power65Acc.100PP16Contact30% chance: poison
Power120Acc.80PP8also hits targets underground
Power100Acc.100PP12target's Speed −1
Power60Acc.100PP20no held item: power ×2
Power55Acc.100PP16Contactsleeps 2 turns · fully restores HP and status
Power—Acc.—PP8user switches out after attacking
Power70Acc.100PP20Contact30% chance: flinch
Power75Acc.90PP12target's Speed −1
Power60Acc.95PP16grounds the target · Ground-type moves can hit it
Power50Acc.100PP16Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP1220% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombsteals the target's item · not if the user holds one
Power60Acc.100PP20Contacthits 6 times
Power—Acc.100PP12target can use only damaging moves for 3 turns
Power—Acc.100PP20removes the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contactmoving after the target: power ×2
Power50Acc.100PP12Contacttarget already damaged this turn: power ×2
Power60Acc.100PP12Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP12- Power60Acc.100PP20Contact
30% chance: target's Defense −1
Power100Acc.75PP16Contactmore power the slower the user is than the target (max 150)
Power—Acc.100PP8ContactBall & bomb- !
30%→20%↓ chance: flinch
Power80Acc.100PP16Contact
Abilities
Ability usage
- Defiant89.1%
- Receiver10.9%
- Defiant
- Attack +2 whenever a foe lowers its stats
- Receiver
- The Pokémon copies the Ability of a defeated ally.
Moves
Move usage (top 10)
- Close Combat58.8%
- Drain Punch41%
- Knock Off38.6%
- Rock Slide35.4%
- Earthquake31.1%
- Gunk Shot29.8%
- U-turn25.4%
- Counter19.8%
- Rock Tomb18.7%
- Iron Head12%
Natures
Nature usage
- AdamantAtk↑SpA↓65.2%
- JollySpe↑SpA↓21.4%
- ImpishDef↑SpA↓4.2%
- NaiveSpe↑SpD↓3.2%
- NaughtyAtk↑SpD↓1.6%
- HastySpe↑Def↓1.2%
- CarefulSpD↑SpA↓1.1%
- ModestSpA↑Atk↓0.8%
- GentleSpD↑Def↓0.7%
- BraveAtk↑Spe↓0.3%
Held items
Item usage (top 10)
Choice Scarf26.8%
Focus Sash22.2%
Light Ball6.4%
Expert Belt6.3%
Quick Claw5.2%
Life Orb4.7%
Black Belt4.6%
Coba Berry3.8%
Sitrus Berry3.5%
Shuca Berry2.5%
Stat point spreads
66-point stat allocation
- 2320003222.6%
- 0322003213%
- 18320001611.8%
- 032002328%
- 032320026%
- 432000305.6%
- 032000325%
- 2032001314.1%
- 323220003%
- 323200022.3%
- 1732000172.2%
- 1132230001.6%
- 14321001001%
- 320320201%
- 003232000.8%
- 1032000240.8%
- 322320000.8%
- 0292201500.8%
- 320003200.8%
- 032003220.7%
- 132000320.7%
- 2132000130.7%
- 232003200.6%
- 028603200.5%
- 320300040.5%
- 323200200.5%
- 323200000.4%
- 320320000.4%
- 0321800160.3%
- 0322200120.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Defiant80.2%
- Receiver19.8%
- Defiant
- Attack +2 whenever a foe lowers its stats
- Receiver
- The Pokémon copies the Ability of a defeated ally.
Moves
Move usage (top 10)
- Close Combat54.2%
- Knock Off51.8%
- Protect43.9%
- Rock Slide43.3%
- Drain Punch40.9%
- Gunk Shot29.4%
- Bulk Up13.7%
- Upper Hand12%
- Feint11.2%
- Iron Head10.8%
Natures
Nature usage
- AdamantAtk↑SpA↓50.5%
- JollySpe↑SpA↓26.2%
- HastySpe↑Def↓9%
- CarefulSpD↑SpA↓4.2%
- BraveAtk↑Spe↓4.1%
- ImpishDef↑SpA↓2.4%
- RelaxedDef↑Spe↓1.2%
- LonelyAtk↑Def↓1%
- SassySpD↑Spe↓0.6%
- NaiveSpe↑SpD↓0.6%
Held items
Item usage (top 10)
Life Orb31.1%
Choice Scarf18.5%
Expert Belt7.7%
Roseli Berry4.8%
Focus Sash4.8%
Sitrus Berry4.1%
Psychic Seed3.5%
Black Belt3.4%
Quick Claw2.8%
Coba Berry2.6%
Stat point spreads
66-point stat allocation
- 2320003237.7%
- 032200326.7%
- 524005326.3%
- 323200205.5%
- 323220004.2%
- 529000323.8%
- 032002323.4%
- 2232000122.7%
- 2501103002.2%
- 032320202%
- 3210002401.4%
- 0321000241.3%
- 0321000231.2%
- 232320001.2%
- 032000321%
- 1632001801%
- 2620002000.9%
- 2820001800.9%
- 263200080.8%
- 290005320.8%
- 032320020.7%
- 1523000280.6%
- 322003200.6%
- 283200060.6%
- 032320000.6%
- 2032000140.6%
- 323200000.5%
- 322000320.5%
- 232003200.5%
- 0320014200.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.