Type defenses
Abilities
* Hidden ability
no recoil damage (except Struggle)
survives a KO hit from full HP with 1 HP · immune to one-hit KO moves
power ×1.3 for moves with secondary effects · but their secondary effects are lost
Learnable moves
traps 4–5 turns · loses 1/8 of max HP each turn
Power15Acc.85PP20Contact30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20Sounduser faints
Power200Acc.100PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Soundmore power the less HP the user has (max 200)
Power—Acc.100PP16Contact[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12infatuation
Power—Acc.100PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contacttarget can't switch out or flee
Power—Acc.Sure-hitPP8must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP810% chance: burn · 10% chance: flinch
Power65Acc.95PP16ContactBiteimmune to Ground moves for 5 turns
Power—Acc.—PP12Airborne10% chance: paralysis · 10% chance: flinch
Power65Acc.95PP16ContactBite10% chance: freeze · 10% chance: flinch
Power65Acc.95PP16ContactBiteuses the user's Defense for damage
Power80Acc.100PP12Contactalso hits targets underground
Power100Acc.100PP12one-hit KO
Power—Acc.30PP8turn 1: digs underground, evades · turn 2: attacks
Power80Acc.100PP12Contacttraps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP1610% chance: target's Sp. Def −1
Power90Acc.100PP12target's Speed −1
Power60Acc.100PP20crit stage +1 (12.5%)
Power80Acc.95PP12Contact- Power95Acc.95PP12Contact
last move failed: power ×2
Power75Acc.100PP12Contact30% chance: burn
Power70Acc.100PP12sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8breaks the target's screens
Power85Acc.100PP12ContactBite30% chance: flinch
Power75Acc.90PP12sandstorm for 5 turns
Power—Acc.—PP8Wind10% chance: user's Attack/Defense/Sp. Atk/Sp. Def/Speed +1
Power60Acc.100PP8target's Speed −1
Power60Acc.95PP16hits 2–5 times
Power25Acc.90PP12Ball & bombuser's Speed +2
Power—Acc.—PP20crit stage +1 (12.5%)
Power100Acc.80PP8sets floating rocks on the foes' side · damages Pokémon switching in
Power—Acc.—PP20recoil 1/2 of damage dealt
Power150Acc.80PP8Contact[Priority +3] blocks spread moves aimed at the user's side this turn
Power—Acc.—PP12grounds the target · Ground-type moves can hit it
Power50Acc.100PP16charges one turn with Sp. Atk +1, attacks the next
Power120Acc.90PP12Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12user's Attack/Speed +1
Power—Acc.—PP20Dance- Power85Acc.100PP12Pulse
[Priority -6] forces the target to switch out
Power60Acc.90PP12Contacttarget's Attack −1
Power60Acc.100PP16Contact20% chance: target's Defense −1
Power80Acc.100PP16ContactBitetarget can use only damaging moves for 3 turns
Power—Acc.100PP20moving after the target: power ×2
Power50Acc.100PP12Contact20% chance: flinch
Power80Acc.100PP16Pulse- Power60Acc.100PP20Contact
30% chance: target's Defense −1
Power100Acc.75PP16Contactuser's Defense +2
Power—Acc.—PP16more power the slower the user is than the target (max 150)
Power—Acc.100PP8ContactBall & bomb10% chance: target's Sp. Def −1
Power80Acc.100PP12- !
30%→20%↓ chance: flinch
Power80Acc.100PP16Contact more power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStompuser loses 1/2 max HP
Power140Acc.95PP8removes terrain · fails without terrain
Power130Acc.100PP8Contact
Abilities
Ability usage
- Sturdy79.9%
- Sheer Force15.4%
- Rock Head4.7%
- Sturdy
- survives a KO hit from full HP with 1 HP · immune to one-hit KO moves
- Sheer Force
- power ×1.3 for moves with secondary effects · but their secondary effects are lost
- Rock Head
- no recoil damage (except Struggle)
Moves
Move usage (top 10)
- Earthquake71.7%
- Body Press64.7%
- Heavy Slam38.3%
- Stealth Rock36.6%
- Iron Defense31.1%
- Dragon Tail15.7%
- Ice Fang13.9%
- Gyro Ball12.9%
- Iron Head10.3%
- Fissure10.1%
Natures
Nature usage
- ImpishDef↑SpA↓37.8%
- AdamantAtk↑SpA↓25.4%
- BraveAtk↑Spe↓10.6%
- RelaxedDef↑Spe↓9.5%
- CarefulSpD↑SpA↓9.3%
- SassySpD↑Spe↓2.4%
- JollySpe↑SpA↓2.2%
- ModestSpA↑Atk↓1%
- LaxDef↑SpD↓0.5%
- BoldDef↑Atk↓0.4%
Held items
Item usage (top 10)
Steelixite32.6%
Leftovers13.5%
Rocky Helmet13%
Sitrus Berry10.2%
Quick Claw7.5%
Life Orb6%
Chesto Berry3.1%
Red Card1.9%
Iron Ball1.5%
Air Balloon1.3%
Stat point spreads
66-point stat allocation
- 3203202015.2%
- 323200029.8%
- 322320007.6%
- 323220006.8%
- 323200205.9%
- 320203204.9%
- 232320004.5%
- 032320202.3%
- 320320022.1%
- 323200002.1%
- 313200301.9%
- 1803201601.9%
- 313230001.8%
- 232000321.5%
- 320310211.4%
- 277320001.4%
- 320320001.4%
- 322003201.4%
- 320003201.4%
- 320003221.3%
- 310320301.3%
- 032320021%
- 314300100.8%
- 232003200.7%
- 203203200.7%
- 1443201600.6%
- 3201100230.6%
- 320032200.6%
- 2702901000.6%
- 032203200.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Sturdy83.9%
- Sheer Force11.2%
- Rock Head4.9%
- Sturdy
- survives a KO hit from full HP with 1 HP · immune to one-hit KO moves
- Sheer Force
- power ×1.3 for moves with secondary effects · but their secondary effects are lost
- Rock Head
- no recoil damage (except Struggle)
Moves
Move usage (top 10)
- Heavy Slam68.7%
- Wide Guard60.3%
- High Horsepower53.6%
- Protect52.9%
- Body Press42.6%
- Earthquake21.9%
- Rock Slide15%
- Steel Roller15%
- Iron Defense9.8%
- Iron Head8.6%
Natures
Nature usage
- BraveAtk↑Spe↓38.6%
- AdamantAtk↑SpA↓24%
- RelaxedDef↑Spe↓11.4%
- CarefulSpD↑SpA↓8.7%
- SassySpD↑Spe↓6.9%
- ImpishDef↑SpA↓6.7%
- QuietSpA↑Spe↓1.2%
- Serious0.7%
- ModestSpA↑Atk↓0.5%
- LonelyAtk↑Def↓0.3%
Held items
Item usage (top 10)
Steelixite66.2%
Rocky Helmet6%
Leftovers5.9%
Sitrus Berry4.8%
Quick Claw4.6%
Life Orb2.8%
Expert Belt1.3%
King’s Rock1.1%
Psychic Seed0.9%
Metal Coat0.9%
Stat point spreads
66-point stat allocation
- 3232002024.6%
- 323200028.6%
- 323220005.1%
- 232003204.9%
- 032203203.9%
- 322003203.7%
- 232320003.7%
- 320203203.3%
- 320320203.3%
- 322320003%
- 032320202.7%
- 323200001.9%
- 326102701.3%
- 1932001501.3%
- 203203201.2%
- 032003221%
- 320003200.9%
- 2032001400.8%
- 322500900.7%
- 2515002600.6%
- 313320000.5%
- 3211401900.5%
- 3215001900.5%
- 300320400.5%
- 320003220.5%
- 1432002000.4%
- 323210000.4%
- 320320000.4%
- 023203200.3%
- 320032020.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.