monball.net
EN
1·0/6
Back to dex

#0663

Talonflame

Talonflame
FireFlying

Height 1.2 m·Weight 24.5 kg

Base stats

HP
78
Atk
81
Def
71
SpA
74
SpD
69
Spe
126
Total499

Type defenses

×4
×2
×1
×0.5
×0.25
Immune

Abilities

* Hidden ability

  • Flame Body

    30% chance to burn attackers on contact

  • Gale Wings

    Flying-type moves get +1 priority at full HP

Learnable moves

51 moves
  • Raises own Attack by 2

    Power Acc. PP 20
    Dance
  • [Priority -6] Forces the target to switch out

    Power Acc. PP 20
    Wind
  • Recoil: 33% of damage dealt

    Power 120Acc. 100PP 16
    Contact
  • User must recharge next turn

    Power 150Acc. 90PP 8
  • [Priority +1]

    Power 40Acc. 100PP 20
    Contact
  • Pays 1/4 max HP to make a substitute

    Power Acc. PP 12
  • 30% chance: flinch

    Power 50Acc. 100PP 16
    Sound
  • More power the less HP the user has left (max 200)

    Power Acc. 100PP 16
    Contact
  • [Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession

    Power Acc. PP 8
  • [Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession

    Power Acc. PP 12
  • While asleep, uses one of the user's other moves at random

    Power Acc. PP 12
  • Double power if the user is burned, paralyzed, or poisoned

    Power 70Acc. 100PP 20
    Contact
  • [Priority +2] Hits through Protect and Detect

    Power 30Acc. 100PP 12
  • User must recharge next turn

    Power 150Acc. 90PP 8
    Contact
  • Double power if used consecutively in the same turn

    Power 60Acc. 100PP 16
    Sound
  • Becomes the user's Tera type when Terastallized

    Power 80Acc. 100PP 12
  • 10% chance: burn

    Power 90Acc. 100PP 16
  • Traps for 2-5 turns, dealing 1/8 max HP each turn

    Power 35Acc. 85PP 16
  • 10% chance: burn

    Power 110Acc. 85PP 8
  • Sets sunny weather for 5 turns

    Power Acc. PP 8
  • 10% chance: burn

    Power 95Acc. 90PP 12
    Wind
  • Inflicts burn

    Power Acc. 85PP 16
  • 10% chance: burn · Crit stage +1 (12.5% crit chance)

    Power 85Acc. 90PP 12
    Contact
  • Lowers own Sp. Atk by 2

    Power 130Acc. 90PP 8
  • 10% chance: burn · Recoil: 33% of damage dealt

    Power 120Acc. 100PP 16
    Contact
  • Raises own Speed by 1

    Power 50Acc. 100PP 20
    Contact
  • Double power if the user's last move failed

    Power 75Acc. 100PP 12
    Contact
  • Sets rain for 5 turns

    Power Acc. PP 8
  • Charges turn 1, hits turn 2 (instant in sun)

    Power 120Acc. 100PP 12
  • Raises own Attack·Defense by 1

    Power Acc. PP 20
  • [Priority +3] Protects the team from priority moves this turn

    Power Acc. PP 16
  • [Priority +3] Only works vs priority moves; makes the target flinch

    Power 65Acc. 100PP 16
    Contact
  • Fly

    Flies up turn 1, hits turn 2

    Power 90Acc. 95PP 16
    ContactAirborne
  • 30% chance: flinch · Crit stage +1 (12.5% crit chance)

    Power 140Acc. 90PP 8
  • Lowers target's Attack by 2

    Power Acc. 100PP 16
    Dance
  • Crit stage +1 (12.5% crit chance)

    Power 60Acc. 95PP 20
    SlicingWind
  • Never misses

    Power 60Acc. PP 20
    ContactSlicing
  • Restores 50% of max HP

    Power Acc. PP 8
  • Doubles allies' Speed for 4 turns

    Power Acc. PP 16
    Wind
  • 30% chance: flinch

    Power 75Acc. 95PP 16
    Slicing
  • Recoil: 33% of damage dealt

    Power 120Acc. 100PP 16
    Contact
  • Lowers the target's evasion by 1; clears hazards and mist

    Power Acc. PP 16
  • Double power if the user holds no item

    Power 55Acc. 100PP 16
    Contact
  • 30% chance: confusion

    Power 110Acc. 70PP 12
    Wind
  • Hits 2 times

    Power 40Acc. 90PP 12
    Contact
  • Raises own Speed by 2

    Power Acc. PP 20
  • Rest

    Sleeps for 2 turns, fully restoring HP and status

    Power Acc. PP 8
  • User switches out after attacking

    Power 70Acc. 100PP 20
    Contact
  • Steals the target's held item

    Power 60Acc. 100PP 20
    Contact
  • For 3 turns, the target can only use damaging moves

    Power Acc. 100PP 20
  • 10% chance: Raises own Defense by 1

    Power 70Acc. 90PP 20
    Contact