Type defenses
Abilities
immune to Ground-type moves (except under Gravity)
Learnable moves
user's evasiveness +1
Power—Acc.—PP16HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20- Power90Acc.100PP12Sound
used right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP8burn
Power—Acc.85PP16rain for 5 turns
Power—Acc.—PP810% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP12user's Sp. Def +1
Power—Acc.—PP2030% chance: paralysis
Power80Acc.100PP1670% chance: user's Sp. Atk +1
Power50Acc.90PP12more power the faster the user is than the target (max 150)
Power—Acc.100PP12Ball & bombuser switches out after attacking
Power70Acc.100PP20target's Speed −1
Power55Acc.95PP16target's Sp. Atk −2
Power—Acc.100PP16Electric Terrain for 5 turns · grounded Pokémon can't sleep · Electric-type moves boosted
Power—Acc.—PP12target on Electric Terrain: power ×2
Power70Acc.100PP205 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP205 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8swaps held items with the target
Power—Acc.100PP12power +20 per stat boost on the user
Power20Acc.100PP12fixed damage equal to the user's level
Power—Acc.100PP16confusion
Power—Acc.100PP12target's last move: −4 PP
Power—Acc.100PP1220% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombpower ×2 vs a target with a status condition
Power65Acc.100PP12fails if the target holds no item
Power110Acc.90PP8steals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: flinch
Power80Acc.100PP16Pulseuser's Sp. Atk +2
Power—Acc.—PP20uses the target's Attack for damage
Power95Acc.100PP16Contact
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Thunderbolt60%
- Will-O-Wisp55.1%
- Shadow Ball53.3%
- Volt Switch51.6%
- Hex46.3%
- Pain Split24.9%
- Trick23.1%
- Dark Pulse19.3%
- Thunder Wave19.1%
- Discharge11.8%
Natures
Nature usage
- TimidSpe↑Atk↓58.7%
- ModestSpA↑Atk↓20.6%
- BoldDef↑Atk↓9.2%
- CalmSpD↑Atk↓6.3%
- RelaxedDef↑Spe↓1.7%
- MildSpA↑Def↓1.6%
- QuietSpA↑Spe↓0.8%
- HastySpe↑Def↓0.5%
- JollySpe↑SpA↓0.5%
- GentleSpD↑Def↓0.3%
Held items
Item usage (top 10)
Choice Scarf24.9%
Focus Band18.8%
Focus Sash18.6%
Leftovers5.2%
Sitrus Berry4.7%
Life Orb3.7%
Light Clay2.5%
Wide Lens2.4%
Kasib Berry2%
Lum Berry2%
Stat point spreads
66-point stat allocation
- 2003203243.4%
- 0003223218.6%
- 320320205.1%
- 002320324.6%
- 320322002.4%
- 203203202.3%
- 320032022%
- 320320021.8%
- 320203201.8%
- 032320001.5%
- 320132101.3%
- 320000321.2%
- 240332501%
- 000323221%
- 20032070.9%
- 320020320.9%
- 320925000.9%
- 180808320.9%
- 003232020.8%
- 200323200.7%
- 203232000.7%
- 1700170320.6%
- 0013327140.6%
- 320003220.6%
- 320232000.5%
- 3201600180.4%
- 503233320.3%
- 320023200.3%
- 320003200.2%
- 320268000.2%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Shadow Ball63.2%
- Thunderbolt54%
- Will-O-Wisp46.3%
- Protect36.2%
- Volt Switch31.4%
- Discharge25.2%
- Thunder24.6%
- Trick21.6%
- Dark Pulse12%
- Electroweb11.6%
Natures
Nature usage
- TimidSpe↑Atk↓58.8%
- ModestSpA↑Atk↓20.8%
- QuietSpA↑Spe↓5.8%
- MildSpA↑Def↓4.5%
- BoldDef↑Atk↓3.4%
- CalmSpD↑Atk↓2.8%
- SassySpD↑Spe↓2.6%
- HastySpe↑Def↓1.1%
- GentleSpD↑Def↓0.1%
Held items
Item usage (top 10)
Choice Scarf33.8%
Focus Sash16.3%
Bright Powder15.9%
Magnet6.6%
Life Orb4.9%
Sitrus Berry4.7%
Colbur Berry3.3%
Leftovers3.2%
Scope Lens2.6%
Wide Lens2.6%
Stat point spreads
66-point stat allocation
- 2003203240%
- 0023203213.4%
- 320232007.7%
- 3200230113.8%
- 000320322.9%
- 200323202.6%
- 320020322.6%
- 002323202.4%
- 320101322.3%
- 600320282.1%
- 3202401002.1%
- 000322322%
- 0001226281.6%
- 001321321.5%
- 203200321.5%
- 000323221.3%
- 280332301.1%
- 320032021.1%
- 320002320.8%
- 320132100.8%
- 203203200.6%
- 103032840.5%
- 500320290.5%
- 900250320.5%
- 1803103320.5%
- 320280600.5%
- 320320200.5%
- 000321320.4%
- 005293110.4%
- 320026800.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.