Type defenses
Abilities
immune to Ground-type moves (except under Gravity)
Learnable moves
user's evasiveness +1
Power—Acc.—PP16HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20- Power90Acc.100PP12Sound
used right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP8burn
Power—Acc.85PP16rain for 5 turns
Power—Acc.—PP8user's Sp. Atk −2
Power130Acc.90PP810% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP12user's Sp. Def +1
Power—Acc.—PP2030% chance: paralysis
Power80Acc.100PP1670% chance: user's Sp. Atk +1
Power50Acc.90PP12more power the faster the user is than the target (max 150)
Power—Acc.100PP12Ball & bombuser switches out after attacking
Power70Acc.100PP20target's Speed −1
Power55Acc.95PP16target's Sp. Atk −2
Power—Acc.100PP16Electric Terrain for 5 turns · grounded Pokémon can't sleep · Electric-type moves boosted
Power—Acc.—PP12target on Electric Terrain: power ×2
Power70Acc.100PP205 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP205 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8swaps held items with the target
Power—Acc.100PP12power +20 per stat boost on the user
Power20Acc.100PP12fixed damage equal to the user's level
Power—Acc.100PP16confusion
Power—Acc.100PP12target's last move: −4 PP
Power—Acc.100PP1220% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombpower ×2 vs a target with a status condition
Power65Acc.100PP12fails if the target holds no item
Power110Acc.90PP8steals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: flinch
Power80Acc.100PP16Pulseuser's Sp. Atk +2
Power—Acc.—PP20uses the target's Attack for damage
Power95Acc.100PP16Contact
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Leaf Storm97.4%
- Volt Switch85.3%
- Thunderbolt54.1%
- Will-O-Wisp51.3%
- Trick31.9%
- Thunder14.2%
- Shadow Ball11.7%
- Pain Split9.1%
- Dark Pulse8.6%
- Thunder Wave7.9%
Natures
Nature usage
- ModestSpA↑Atk↓58.3%
- TimidSpe↑Atk↓23.4%
- CalmSpD↑Atk↓8%
- BoldDef↑Atk↓7.7%
- HastySpe↑Def↓0.6%
- JollySpe↑SpA↓0.6%
- RelaxedDef↑Spe↓0.5%
- MildSpA↑Def↓0.4%
- QuietSpA↑Spe↓0.3%
- SassySpD↑Spe↓0.2%
Held items
Item usage (top 10)
Choice Scarf36%
Sitrus Berry15.4%
Life Orb10.1%
Leftovers9.1%
White Herb6.7%
Miracle Seed6%
Rocky Helmet2.7%
Wide Lens2.2%
Expert Belt1.9%
Focus Sash1.8%
Stat point spreads
66-point stat allocation
- 2003203228.5%
- 320032208.9%
- 320032026.9%
- 000322324.6%
- 320232004.2%
- 002320323.8%
- 320132102.3%
- 3201601802%
- 320023201.5%
- 0032100241.2%
- 320320201.2%
- 320203201%
- 320322000.9%
- 320032110.9%
- 000320320.9%
- 400300320.8%
- 320032000.8%
- 320925000.8%
- 260031090.7%
- 3202301100.7%
- 320003220.7%
- 320020320.6%
- 200323200.6%
- 203232000.5%
- 320002320.5%
- 320200320.5%
- 001321320.5%
- 320824200.5%
- 320320020.4%
- 3202311000.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Leaf Storm98.9%
- Thunderbolt71.7%
- Volt Switch62.6%
- Electroweb45.2%
- Will-O-Wisp28.3%
- Protect25.1%
- Trick11.7%
- Discharge11.3%
- Shadow Ball7.5%
- Dark Pulse5.9%
Natures
Nature usage
- TimidSpe↑Atk↓54.4%
- ModestSpA↑Atk↓32.1%
- CalmSpD↑Atk↓5.8%
- BoldDef↑Atk↓5.4%
- QuietSpA↑Spe↓1.2%
- SassySpD↑Spe↓0.5%
- MildSpA↑Def↓0.3%
- RelaxedDef↑Spe↓0.2%
- ImpishDef↑SpA↓0.1%
- HastySpe↑Def↓0.1%
Held items
Item usage (top 10)
Choice Scarf53.4%
Sitrus Berry13.7%
White Herb9.7%
Leftovers5.3%
Focus Sash3.3%
Life Orb2.6%
Occa Berry2.1%
Magnet2%
Quick Claw1.8%
Wise Glasses1.7%
Stat point spreads
66-point stat allocation
- 2003203249.7%
- 002320323.5%
- 0002529122.8%
- 000322322.8%
- 00122810162.3%
- 320032202%
- 320232002%
- 320132101.4%
- 000320321.4%
- 3204140161.4%
- 600320281.4%
- 320310301.2%
- 320818801.2%
- 003232201.1%
- 1900150321%
- 250432500.9%
- 300320310.9%
- 2000320140.8%
- 3201102300.8%
- 320320200.8%
- 001321320.7%
- 002323200.7%
- 003232020.7%
- 320060280.7%
- 220432800.6%
- 000323200.6%
- 200321310.5%
- 2015017320.5%
- 3101391300.5%
- 240332340.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.