Type defenses
Abilities
immune to Ground-type moves (except under Gravity)
Learnable moves
user's evasiveness +1
Power—Acc.—PP16HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20- Power90Acc.100PP12Sound
used right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP8burn
Power—Acc.85PP16rain for 5 turns
Power—Acc.—PP810% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP12user's Sp. Def +1
Power—Acc.—PP2030% chance: paralysis
Power80Acc.100PP1670% chance: user's Sp. Atk +1
Power50Acc.90PP12more power the faster the user is than the target (max 150)
Power—Acc.100PP12Ball & bombuser switches out after attacking
Power70Acc.100PP20target's Speed −1
Power55Acc.95PP16target's Sp. Atk −2
Power—Acc.100PP16Electric Terrain for 5 turns · grounded Pokémon can't sleep · Electric-type moves boosted
Power—Acc.—PP12target on Electric Terrain: power ×2
Power70Acc.100PP2030% chance: flinch
Power75Acc.95PP16Slicing5 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP205 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8swaps held items with the target
Power—Acc.100PP12power +20 per stat boost on the user
Power20Acc.100PP12fixed damage equal to the user's level
Power—Acc.100PP16confusion
Power—Acc.100PP12target's last move: −4 PP
Power—Acc.100PP1220% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombpower ×2 vs a target with a status condition
Power65Acc.100PP12fails if the target holds no item
Power110Acc.90PP8steals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: flinch
Power80Acc.100PP16Pulseuser's Sp. Atk +2
Power—Acc.—PP20uses the target's Attack for damage
Power95Acc.100PP16Contact
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Air Slash91.5%
- Volt Switch61%
- Will-O-Wisp59.4%
- Thunderbolt56.4%
- Pain Split26.8%
- Trick21.2%
- Discharge15%
- Shadow Ball11.3%
- Nasty Plot9.7%
- Thunder Wave8.1%
Natures
Nature usage
- ModestSpA↑Atk↓33.6%
- TimidSpe↑Atk↓26.4%
- BoldDef↑Atk↓20.9%
- CalmSpD↑Atk↓14.4%
- RelaxedDef↑Spe↓1.8%
- SassySpD↑Spe↓0.9%
- MildSpA↑Def↓0.7%
- QuietSpA↑Spe↓0.6%
- CarefulSpD↑SpA↓0.3%
- NaiveSpe↑SpD↓0.2%
Held items
Item usage (top 10)
Choice Scarf30.5%
Sitrus Berry27.7%
Leftovers17.3%
Rocky Helmet5.3%
Magnet2.6%
Focus Sash2.6%
King’s Rock2%
Light Clay1.7%
Quick Claw1.5%
Air Balloon1.3%
Stat point spreads
66-point stat allocation
- 0003223212.5%
- 2003203212.4%
- 3201608107.8%
- 320320206.9%
- 320322005.3%
- 320032025.2%
- 320032202.9%
- 002320322.8%
- 000320322%
- 3200122202%
- 320003221.8%
- 001322311.7%
- 003232201.7%
- 3201601801.5%
- 3201701701.5%
- 320129041.2%
- 320320021.2%
- 003202321%
- 320232001%
- 001321320.9%
- 103232010.9%
- 2300113200.9%
- 1405321050.7%
- 0017017320.7%
- 320032110.7%
- 320023200.7%
- 320320000.6%
- 320321100.6%
- 320002860.6%
- 002323200.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Air Slash84.7%
- Thunderbolt52.6%
- Will-O-Wisp52%
- Volt Switch34.2%
- Protect29.5%
- Electroweb23%
- Shadow Ball20.1%
- Discharge14.5%
- Dark Pulse12.4%
- Nasty Plot11.8%
Natures
Nature usage
- ModestSpA↑Atk↓36.7%
- TimidSpe↑Atk↓30.1%
- BoldDef↑Atk↓7.9%
- QuietSpA↑Spe↓7.6%
- CalmSpD↑Atk↓6.3%
- Serious6%
- MildSpA↑Def↓4%
- LaxDef↑SpD↓1.4%
- SassySpD↑Spe↓0.1%
Held items
Item usage (top 10)
Sitrus Berry24.4%
Leftovers12.3%
Choice Scarf11.8%
Life Orb7.9%
Shell Bell5.8%
Quick Claw5.4%
Rocky Helmet4.3%
Magnet3.8%
Bright Powder3.5%
Light Clay3.2%
Stat point spreads
66-point stat allocation
- 2003203214.8%
- 0023203210.4%
- 320032208.1%
- 000322327.3%
- 3201302105.9%
- 403313254.3%
- 320132104.3%
- 320032024%
- 003232023.8%
- 320232003.3%
- 000323223%
- 3202311002.4%
- 000320321.6%
- 003202321.6%
- 80131513171.6%
- 900250321.5%
- 3201711421.4%
- 320322001.2%
- 2601325111.1%
- 1803211141%
- 320032111%
- 2200320120.9%
- 003203200.9%
- 203232000.9%
- 2100320130.8%
- 007325210.7%
- 320260800.6%
- 0002018280.6%
- 0003224100.6%
- 000323200.6%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.