Type defenses
Abilities
immune to Ground-type moves (except under Gravity)
Learnable moves
user's evasiveness +1
Power—Acc.—PP16HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20- Power90Acc.100PP12Sound
used right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP8burn
Power—Acc.85PP16user's Sp. Atk −2
Power130Acc.90PP8rain for 5 turns
Power—Acc.—PP810% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP12user's Sp. Def +1
Power—Acc.—PP2030% chance: paralysis
Power80Acc.100PP1670% chance: user's Sp. Atk +1
Power50Acc.90PP12more power the faster the user is than the target (max 150)
Power—Acc.100PP12Ball & bombuser switches out after attacking
Power70Acc.100PP20target's Speed −1
Power55Acc.95PP16target's Sp. Atk −2
Power—Acc.100PP16Electric Terrain for 5 turns · grounded Pokémon can't sleep · Electric-type moves boosted
Power—Acc.—PP12target on Electric Terrain: power ×2
Power70Acc.100PP205 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP205 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8swaps held items with the target
Power—Acc.100PP12power +20 per stat boost on the user
Power20Acc.100PP12fixed damage equal to the user's level
Power—Acc.100PP16confusion
Power—Acc.100PP12target's last move: −4 PP
Power—Acc.100PP1220% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombpower ×2 vs a target with a status condition
Power65Acc.100PP12fails if the target holds no item
Power110Acc.90PP8steals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: flinch
Power80Acc.100PP16Pulseuser's Sp. Atk +2
Power—Acc.—PP20uses the target's Attack for damage
Power95Acc.100PP16Contact
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Overheat97.8%
- Volt Switch91%
- Will-O-Wisp77.5%
- Thunderbolt39.9%
- Pain Split33.7%
- Trick21%
- Foul Play9.5%
- Discharge5.1%
- Nasty Plot5%
- Light Screen3.7%
Natures
Nature usage
- BoldDef↑Atk↓43.7%
- ModestSpA↑Atk↓29.3%
- TimidSpe↑Atk↓15.6%
- CalmSpD↑Atk↓9.6%
- RelaxedDef↑Spe↓0.6%
- QuietSpA↑Spe↓0.3%
- SassySpD↑Spe↓0.3%
- MildSpA↑Def↓0.2%
- ImpishDef↑SpA↓0.1%
- HastySpe↑Def↓0.1%
Held items
Item usage (top 10)
Sitrus Berry25.6%
Leftovers23.7%
Choice Scarf23.2%
Rocky Helmet18%
White Herb2.5%
Wide Lens1.2%
Life Orb0.9%
Light Clay0.6%
Chesto Berry0.6%
Passho Berry0.6%
Stat point spreads
66-point stat allocation
- 2003203216.8%
- 3203220013.5%
- 3203202012.3%
- 320032023.5%
- 320320023.5%
- 320232002.2%
- 320032202.1%
- 320203201.8%
- 3202301101.6%
- 002320321.3%
- 320132101.2%
- 000322321.1%
- 320023200.9%
- 3201102300.8%
- 3201002400.8%
- 320320000.8%
- 3201302100.7%
- 320270700.7%
- 3200112300.6%
- 000320320.6%
- 320320110.6%
- 320052900.6%
- 320020320.6%
- 320003220.5%
- 3201915000.5%
- 320321100.4%
- 320270070.4%
- 001321320.4%
- 3201701700.3%
- 3202311000.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Move usage (top 10)
- Overheat98.1%
- Thunderbolt55.3%
- Volt Switch55%
- Will-O-Wisp48.5%
- Protect32.9%
- Electroweb31.5%
- Discharge22.9%
- Trick19.2%
- Thunder5.3%
- Shadow Ball4.8%
Natures
Nature usage
- ModestSpA↑Atk↓41.3%
- TimidSpe↑Atk↓36.7%
- BoldDef↑Atk↓15.4%
- CalmSpD↑Atk↓3.6%
- QuietSpA↑Spe↓2.1%
- SassySpD↑Spe↓0.3%
- RelaxedDef↑Spe↓0.2%
- MildSpA↑Def↓0.2%
- GentleSpD↑Def↓0.1%
- HastySpe↑Def↓0.1%
Held items
Item usage (top 10)
Choice Scarf38%
Sitrus Berry29%
Leftovers8%
White Herb5.5%
Life Orb2.9%
Wide Lens2.9%
Passho Berry2.3%
Magnet2.1%
Charcoal1.7%
Focus Sash1.2%
Stat point spreads
66-point stat allocation
- 2003203223.2%
- 3201717009%
- 002320324%
- 320032023.7%
- 000322323.3%
- 320232002.2%
- 320032202.2%
- 000320321.5%
- 320020321.4%
- 3108150121.4%
- 800320261.1%
- 900320251.1%
- 320132100.8%
- 300320310.7%
- 700280310.6%
- 001321320.6%
- 1200290250.6%
- 700320270.6%
- 320320200.6%
- 203232000.6%
- 003232020.6%
- 200323200.5%
- 320023200.5%
- 003232200.5%
- 1000310250.4%
- 320200320.4%
- 320322000.4%
- 3201915000.4%
- 3202301100.4%
- 320925000.4%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.