Absol
Height 1.2 m·Weight 47.0 kg
Type defenses
Abilities
* Hidden ability
moves targeting it use 1 extra PP
crit stage +1 (12.5% crit chance)
Attack +1 when hit by a Dark-type move
Learnable moves
user's Attack +2
Power—Acc.—PP20Dance30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8[Priority +1]
Power40Acc.100PP20Contactuser's evasiveness +1
Power—Acc.—PP16user's crit stage +2 (50%)
Power—Acc.—PP20- !
crit stage +1 (12.5%)
Power80Acc.100PP20ContactSlicing HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8all who hear it faint in 3 turns · switching out cancels
Power—Acc.—PP8Sound[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12target can't switch out or flee
Power—Acc.Sure-hitPP8infatuation
Power—Acc.100PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12switches out, passing stat changes on
Power—Acc.—PP20poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +2] hits through protection and lifts it
Power30Acc.100PP12must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound10% chance: burn
Power90Acc.100PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP8burn
Power—Acc.85PP16rain for 5 turns
Power—Acc.—PP8user's Speed +1
Power50Acc.100PP20Contact10% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP1210% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windtarget's Speed −1
Power55Acc.95PP16Wind[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8user's Attack/Defense −1
Power120Acc.100PP8Contactuser's Defense/Sp. Def −1
Power120Acc.100PP8Contact- Power60Acc.Sure-hitPP20ContactSlicing
30% chance: paralysis · turn 1: flies up, evades · turn 2: attacks
Power85Acc.85PP8ContactAirborne30% chance: flinch
Power75Acc.95PP16Slicingsleeps 2 turns · fully restores HP and status
Power—Acc.—PP8hits 2 turns later
Power120Acc.100PP12user's Sp. Atk/Sp. Def +1
Power—Acc.—PP20crit stage +1 (12.5%)
Power70Acc.100PP20Slicing20% chance: flinch
Power80Acc.90PP16Contact- Power120Acc.85PP12Contact
- Power80Acc.100PP16ContactSlicing
30% chance: flinch
Power75Acc.90PP12sandstorm for 5 turns
Power—Acc.—PP8Windtarget's Speed −1
Power60Acc.95PP16crit stage +1 (12.5%)
Power100Acc.80PP8confusion
Power—Acc.100PP12Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP1220% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bomb- !
crit stage +1 (12.5%)
Power70Acc.100PP16ContactSlicing [Priority +1]
Power40Acc.100PP20Contactpower ×2 vs a target with a status condition
Power65Acc.100PP12turn 1: evades · turn 2: attacks · hits through protection
Power90Acc.100PP12Contact30% chance: flinch
Power60Acc.100PP20ContactBitesteals the target's item · not if the user holds one
Power60Acc.100PP20Contacttarget can use only damaging moves for 3 turns
Power—Acc.100PP20removes the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contactmoving after the target: power ×2
Power50Acc.100PP12Contacttarget already damaged this turn: power ×2
Power60Acc.100PP12Contact[Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contact20% chance: flinch
Power80Acc.100PP16Pulsecrit stage +1 (12.5%)
Power70Acc.100PP20ContactSlicinguses the target's Attack for damage
Power95Acc.100PP16Contacttarget's Sp. Atk −1
Power55Acc.95PP16Soundtarget can't use sound moves for 2 turns
Power80Acc.100PP16Contact- Power60Acc.100PP20Contact
30% chance: target's Defense −1
Power100Acc.75PP16Contact10% chance: target's Attack −1
Power90Acc.90PP12Contact
Abilities
Ability usage
- Justified64%
- Super Luck23.7%
- Pressure12.3%
- Justified
- Attack +1 when hit by a Dark-type move
- Super Luck
- crit stage +1 (12.5% crit chance)
- Pressure
- moves targeting it use 1 extra PP
Moves
Move usage (top 10)
- Shadow Claw89.8%
- Sucker Punch71%
- Close Combat65.7%
- Swords Dance64.2%
- Night Slash37.1%
- Psycho Cut16.1%
- Shadow Sneak13.1%
- Play Rough5.4%
- X-Scissor5.3%
- Focus Energy3.4%
Natures
Nature usage
- JollySpe↑SpA↓54.2%
- AdamantAtk↑SpA↓40%
- NaiveSpe↑SpD↓1.7%
- ImpishDef↑SpA↓0.7%
- NaughtyAtk↑SpD↓0.7%
- TimidSpe↑Atk↓0.7%
- ModestSpA↑Atk↓0.4%
- LonelyAtk↑Def↓0.3%
- HastySpe↑Def↓0.3%
- RashSpA↑SpD↓0.2%
Held items
Item usage (top 10)
Absolite Z96.1%
Absolite3%
Focus Sash0.3%
Scope Lens0.2%
Choice Scarf0%
Sitrus Berry0%
Life Orb0%
Quick Claw0%
Air Balloon0%
Bright Powder0%
Stat point spreads
66-point stat allocation
- 2320003236.9%
- 1321003223.3%
- 032200323.7%
- 032002322.3%
- 132001322.2%
- 1926130082.1%
- 1532000191.7%
- 032000321.7%
- 032101321.5%
- 5291200200.8%
- 932000250.6%
- 332000310.6%
- 1132100220.6%
- 1526000250.6%
- 323200020.4%
- 1432300170.4%
- 326320050.4%
- 200320320.4%
- 331000320.4%
- 332100300.4%
- 132000320.3%
- 1732000170.3%
- 132250080.3%
- 1916310000.3%
- 0311600190.3%
- 101320320.2%
- 1321700160.2%
- 322000320.2%
- 320320020.2%
- 322320000.2%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Justified58.4%
- Super Luck29.7%
- Pressure11.9%
- Justified
- Attack +1 when hit by a Dark-type move
- Super Luck
- crit stage +1 (12.5% crit chance)
- Pressure
- moves targeting it use 1 extra PP
Moves
Move usage (top 10)
- Night Slash90.1%
- Shadow Claw69.5%
- Detect53.4%
- Close Combat52.4%
- Protect34.5%
- Psycho Cut22.2%
- Sucker Punch13.4%
- Focus Energy9.3%
- Rock Slide8.5%
- X-Scissor8.4%
Natures
Nature usage
- JollySpe↑SpA↓53.5%
- AdamantAtk↑SpA↓42.6%
- BraveAtk↑Spe↓1%
- NaughtyAtk↑SpD↓0.6%
- NaiveSpe↑SpD↓0.5%
- LonelyAtk↑Def↓0.4%
- HastySpe↑Def↓0.4%
- ImpishDef↑SpA↓0.3%
- CarefulSpD↑SpA↓0.3%
- TimidSpe↑Atk↓0.1%
Held items
Item usage (top 10)
Absolite Z97.9%
Scope Lens0.6%
Absolite0.3%
Focus Sash0.2%
Life Orb0.1%
Choice Scarf0.1%
Black Glasses0.1%
Quick Claw0%
Chople Berry0%
Sitrus Berry0%
Stat point spreads
66-point stat allocation
- 2320003248.8%
- 032200325.5%
- 1119400324%
- 032002323.8%
- 131900252.7%
- 2916101192.4%
- 032000322.3%
- 132100321.9%
- 1532000191.7%
- 432000301.3%
- 132001321.3%
- 032101321%
- 126700321%
- 932000251%
- 2511301260.7%
- 032320200.7%
- 323200020.5%
- 322000320.4%
- 3241001190.3%
- 323220000.3%
- 1832000160.3%
- 1301000250.3%
- 529000320.3%
- 323200200.3%
- 132000320.2%
- 1932000150.2%
- 1420000320.2%
- 232003200.2%
- 1823000250.2%
- 1732000170.2%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.