Type defenses
Abilities
* Hidden ability
immune to sleep
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
30% chance to disable a move that hits it
Learnable moves
user's Attack +2
Power—Acc.—PP20Dancedisables the target's last move · for 4 turns
Power—Acc.100PP20must recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20Sound- !
crit stage +1 (12.5%)
Power80Acc.100PP20ContactSlicing HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12confusion · target's Attack +2
Power—Acc.85PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20target repeats its last move for 3 turns
Power—Acc.100PP8copies the target's stat changes
Power—Acc.Sure-hitPP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP8burn
Power—Acc.85PP16burn
Power70Acc.100PP8rain for 5 turns
Power—Acc.—PP8user's Speed +1
Power50Acc.100PP20Contact10% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP1270% chance: user's Sp. Atk +1
Power50Acc.90PP12target's Speed −1
Power55Acc.95PP16Wind30% chance: poison
Power120Acc.80PP810% chance: target's Sp. Def −1
Power90Acc.100PP12sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8swaps held items with the target
Power—Acc.100PP12copies the target's Ability
Power—Acc.Sure-hitPP12swaps Abilities with the target
Power—Acc.Sure-hitPP12foes can't use moves the user knows
Power—Acc.—PP12user's Sp. Atk/Sp. Def +1
Power—Acc.—PP2020% chance: flinch
Power80Acc.90PP16Contact[Priority -7] slower Pokémon move first for 5 turns
Power—Acc.—PP8held items have no effect for 5 turns
Power—Acc.—PP12target's Sp. Atk −1
Power70Acc.90PP12Contacttarget's Speed −1
Power50Acc.100PP20Contactfixed damage equal to the user's level
Power—Acc.100PP16confusion
Power—Acc.100PP12Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12target's last move: −4 PP
Power—Acc.100PP12if the user faints this turn, the attacker faints too
Power—Acc.—PP820% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bomb- Power60Acc.Sure-hitPP20ContactPunch
- !
crit stage +1 (12.5%)
Power70Acc.100PP16ContactSlicing [Priority +1]
Power40Acc.100PP20Contactpower ×2 vs a target with a status condition
Power65Acc.100PP12turn 1: evades · turn 2: attacks · hits through protection
Power90Acc.100PP12Contactfails if the target holds no item
Power110Acc.90PP8steals the target's item · not if the user holds one
Power60Acc.100PP20Contacttarget can't use the same move twice in a row
Power—Acc.100PP16target can use only damaging moves for 3 turns
Power—Acc.100PP20removes the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contactmoving after the target: power ×2
Power50Acc.100PP12Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP12[Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contact20% chance: flinch
Power80Acc.100PP16Pulseuser's Sp. Atk +2
Power—Acc.—PP20uses the target's Attack for damage
Power95Acc.100PP16Contacttarget can't use sound moves for 2 turns
Power80Acc.100PP16Contactstats lowered this turn: power ×2
Power75Acc.100PP8Contact- Power80Acc.100PP12
Abilities
Ability usage
- Frisk88.4%
- Insomnia7.3%
- Cursed Body4.3%
- Frisk
- When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
- Insomnia
- immune to sleep
- Cursed Body
- 30% chance to disable a move that hits it
Moves
Move usage (top 10)
- Destiny Bond99.2%
- Poltergeist97%
- Encore77.2%
- Shadow Sneak62.7%
- Taunt28%
- Will-O-Wisp10.6%
- Gunk Shot6.3%
- Protect3.1%
- Sucker Punch2.9%
- Trick Room1.9%
Natures
Nature usage
- AdamantAtk↑SpA↓74.4%
- BraveAtk↑Spe↓19%
- JollySpe↑SpA↓2%
- LonelyAtk↑Def↓1%
- NaughtyAtk↑SpD↓0.8%
- ImpishDef↑SpA↓0.8%
- RelaxedDef↑Spe↓0.3%
- CarefulSpD↑SpA↓0.3%
- HastySpe↑Def↓0.2%
- SassySpD↑Spe↓0.2%
Held items
Item usage (top 10)
Banettite99.6%
Focus Sash0.1%
Choice Scarf0%
Sitrus Berry0%
Life Orb0%
Spell Tag0%
Quick Claw0%
Air Balloon0%
Rocky Helmet0%
Bright Powder0%
Stat point spreads
66-point stat allocation
- 3232200032%
- 3232000220.8%
- 3232002010.5%
- 232000324.5%
- 323210102.7%
- 632000282.4%
- 323200001.3%
- 323210011.3%
- 032200321%
- 032002320.9%
- 303200040.9%
- 322500810.8%
- 032000320.8%
- 313200030.7%
- 323100300.6%
- 03200000.6%
- 323100030.6%
- 232320000.6%
- 282900090.5%
- 322500900.5%
- 032020320.4%
- 283200060.4%
- 323200110.4%
- 313200300.4%
- 032101320.3%
- 3251301600.3%
- 323202000.3%
- 832000260.3%
- 320320200.2%
- 032032000.2%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
Abilities
Ability usage
- Frisk85.3%
- Cursed Body9.7%
- Insomnia5%
- Frisk
- When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
- Cursed Body
- 30% chance to disable a move that hits it
- Insomnia
- immune to sleep
Moves
Move usage (top 10)
- Destiny Bond76.4%
- Poltergeist76.1%
- Encore41.6%
- Trick Room29.1%
- Swagger27.8%
- Will-O-Wisp25.3%
- Disable15.7%
- Shadow Sneak13%
- Protect10.7%
- Shadow Claw9.1%
Natures
Nature usage
- AdamantAtk↑SpA↓33.6%
- BraveAtk↑Spe↓30.3%
- RelaxedDef↑Spe↓14.9%
- ImpishDef↑SpA↓8.3%
- SassySpD↑Spe↓4.2%
- CarefulSpD↑SpA↓3.2%
- NaughtyAtk↑SpD↓1.7%
- JollySpe↑SpA↓1.3%
- CalmSpD↑Atk↓0.4%
- ModestSpA↑Atk↓0.4%
Held items
Item usage (top 10)
Banettite95.3%
Focus Sash2.1%
Air Balloon0.4%
Spell Tag0.3%
Life Orb0.3%
Expert Belt0.2%
Quick Claw0.2%
Wide Lens0.2%
Sitrus Berry0.1%
Kasib Berry0.1%
Stat point spreads
66-point stat allocation
- 3232002013.3%
- 3233001010.7%
- 323220009.2%
- 3201501907%
- 323200023.8%
- 232320002.7%
- 320320202.6%
- 3201701702.3%
- 232000322.2%
- 032320201.8%
- 203203201.7%
- 323210101.6%
- 232003201.6%
- 3210160801.2%
- 2201203201.1%
- 322700701.1%
- 032032001%
- 3215001901%
- 322500900.9%
- 0321501900.8%
- 320320020.8%
- 322300100.8%
- 320260800.8%
- 2802301500.8%
- 3201601800.8%
- 323200000.8%
- 3232101000.8%
- 320702700.7%
- 322590000.7%
- 322320000.7%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.