Type defenses
Abilities
* Hidden ability
Learnable moves
Disables the target's last move
Power —Acc. 100PP 20User must recharge next turn
Power 150Acc. 90PP 8User faints
Power 200Acc. 100PP 8User faints
Power 250Acc. 100PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts infatuation
Power —Acc. 100PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Protects the party from status conditions for 5 turns
Power —Acc. —PP 20Averages HP with the target
Power —Acc. —PP 20Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound10% chance: burn
Power 90Acc. 100PP 1610% chance: burn
Power 110Acc. 85PP 8Sets sunny weather for 5 turns
Power —Acc. —PP 8Inflicts burn
Power —Acc. 85PP 16Lowers target's Sp. Atk by 1
Power 75Acc. 100PP 12Plants a seed that drains 1/8 of max HP each turn
Power —Acc. 90PP 12Charges turn 1, hits turn 2 (instant in sun)
Power 120Acc. 100PP 12Restores 50% of damage dealt
Power 75Acc. 100PP 12Hits 2-5 times
Power 25Acc. 100PP 20Ball & bombChanges the target's ability to Insomnia
Power —Acc. 100PP 12- Power 80Acc. 100PP 16Ball & bomb
10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bomb- Power 120Acc. 85PP 12Contact
More power the heavier the target (max 120)
Power —Acc. 100PP 20Contact- Power 55Acc. 100PP 20Contact
10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bomb30% chance: poison
Power 90Acc. 100PP 12Ball & bomb10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Inflicts sleep
Power —Acc. 60PP 20Halves special damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Swaps held items with the target
Power —Acc. 100PP 12Swaps abilities with the target
Power —Acc. —PP 12Blocks moves the user also knows
Power —Acc. —PP 12[Priority -7] For 5 turns, slower Pokémon move first
Power —Acc. —PP 8[Priority +2] Swaps places with an ally
Power —Acc. —PP 16Lowers target's Sp. Atk by 1
Power 70Acc. 90PP 12Contact30% chance: flinch
Power 75Acc. 90PP 12Inflicts confusion
Power —Acc. 100PP 12Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12If the user faints this turn, the attacker faints too
Power —Acc. —PP 820% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bomb30% chance: flinch
Power 30Acc. 100PP 16Contact[Priority +1]
Power 40Acc. 100PP 20ContactDouble power vs targets with a status condition
Power 65Acc. 100PP 12Vanishes turn 1, hits turn 2; breaks through Protect
Power 90Acc. 100PP 12ContactAdds Ghost to the target's types
Power —Acc. 100PP 20- Power 110Acc. 90PP 8
Steals the target's held item
Power 60Acc. 100PP 20Contact20% chance: flinch
Power 80Acc. 100PP 16PulseRaises own Sp. Atk by 2
Power —Acc. —PP 20Uses the target's Attack to calculate damage
Power 95Acc. 100PP 16Contact- Power 60Acc. 100PP 20Contact
More power the slower the user is than the target (max 150)
Power —Acc. 100PP 8ContactBall & bomb- !
30%→10%↓ chance: Lowers target's Sp. Atk by 1
Power 95Acc. 100PP 16
Moves
- Trick-or-Treat59.2%
- Poltergeist44.3%
- Power Whip32.6%
- Will-O-Wisp29%
- Trick Room23.9%
- Trick22.8%
- Leech Seed18.2%
- Phantom Force18.1%
- Seed Bomb17.9%
- Ally Switch15.7%
Held items
- Choice Scarf40.3%
- Focus Sash18.1%
- Sitrus Berry12.5%
- Leftovers6.8%
- Occa Berry3.5%
- Life Orb3.3%
- Mental Herb3%
- Bright Powder2.8%
- Quick Claw2.7%
- Wide Lens2.2%
Abilities
- Frisk67.7%
- Insomnia17.8%
- Pickup14.5%
Natures
- Jolly Spe↑SpA↓46.1%
- Adamant Atk↑SpA↓15.8%
- Brave Atk↑Spe↓7.8%
- Timid Spe↑Atk↓7.4%
- Careful SpD↑SpA↓3.9%
- Impish Def↑SpA↓53.9%
- Relaxed Def↑Spe↓3.5%
- Sassy SpD↑Spe↓2.5%
- Lonely Atk↑Def↓1.6%
- Calm SpD↑Atk↓1.1%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3220.9%
- HP 32SpD 2Spe 325.7%
- Atk 32Def 2Spe 325.3%
- HP 30SpD 14Spe 224.3%
- HP 32Def 2SpD 323.9%
- Atk 32SpD 32Spe 22.8%
- HP 32Def 32SpD 22.6%
- Atk 32SpD 2Spe 322.2%
Partners
Moves
- Poltergeist56.6%
- Will-O-Wisp46.7%
- Power Whip46.3%
- Destiny Bond45.2%
- Trick41.5%
- Leech Seed32.5%
- Shadow Sneak12.7%
- Protect11.7%
- Curse11.3%
- Explosion11.3%
Held items
- Choice Scarf45.1%
- Leftovers26.6%
- Focus Sash9.3%
- Sitrus Berry7%
- Wide Lens3.8%
- Quick Claw2.9%
- Big Root1.8%
- Spell Tag1.3%
- Lum Berry1.2%
- Life Orb1.1%
Abilities
- Frisk52%
- Insomnia44.4%
- Pickup3.6%
Natures
- Jolly Spe↑SpA↓44.8%
- Adamant Atk↑SpA↓18.9%
- Impish Def↑SpA↓15.9%
- Timid Spe↑Atk↓5.9%
- Careful SpD↑SpA↓3.3%
- Brave Atk↑Spe↓2.8%
- Naive Spe↑SpD↓1.9%
- Calm SpD↑Atk↓1.7%
- Naughty Atk↑SpD↓1.2%
- Lonely Atk↑Def↓1%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3224.8%
- Atk 32Def 2Spe 326.7%
- HP 1Atk 32Def 1Spe 326.1%
- HP 32Def 32SpD 25.8%
- Atk 32SpD 2Spe 324.9%
- Def 2SpD 32Spe 321.9%
- HP 32Def 32Spe 21.8%
- HP 31SpD 32Spe 31.7%