Type defenses
Abilities
* Hidden ability
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 25% of damage dealt
Power 90Acc. 85PP 20ContactAttacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12ContactRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20Sound[Priority +1]
Power 40Acc. 100PP 20ContactRaises own evasiveness by 1
Power —Acc. —PP 16Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Cuts the target's HP to match the user's
Power —Acc. 100PP 8Contact- Power 90Acc. 100PP 12Sound
Raises the Attack of the user and allies by 1
Power —Acc. —PP 20SoundUsable only after all other moves have been used
Power 140Acc. 100PP 8ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundHits 2-5 times
Power 25Acc. 85PP 12ContactSets sunny weather for 5 turns
Power —Acc. —PP 810% chance: burn · 10% chance: flinch
Power 65Acc. 95PP 16ContactBiteRaises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: paralysis · 10% chance: flinch
Power 65Acc. 95PP 16ContactBiteDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8Contact[Priority +3] Protects the team from priority moves this turn
Power —Acc. —PP 16Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 1210% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20Crit stage +1 (12.5% crit chance)
Power 80Acc. 95PP 12ContactDouble power if the user's last move failed
Power 75Acc. 100PP 12ContactRaises own Speed by 2
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 90PP 16ContactDestroys Reflect and Light Screen
Power 85Acc. 100PP 12ContactBite30% chance: flinch
Power 75Acc. 90PP 12Sets a sandstorm for 5 turns
Power —Acc. —PP 8WindLowers target's Speed by 1
Power 60Acc. 95PP 16Hits 2-5 times
Power 25Acc. 90PP 12Ball & bombCrit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Sets floating rocks that hurt Pokémon switching in
Power —Acc. —PP 20[Priority +1]
Power 40Acc. 100PP 20Contact30% chance: flinch
Power 60Acc. 100PP 20ContactBite20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteFor 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Double power if the target already took damage this turn
Power 60Acc. 100PP 12Contact[Priority +1] Only works if the target chose a damaging move
Power 70Acc. 100PP 8ContactLowers target's Sp. Atk by 1
Power 55Acc. 95PP 16Sound30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactRaises own Defense by 2
Power —Acc. —PP 16- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact Lowers target's Attack by 2
Power —Acc. 100PP 2010% chance: Lowers target's Attack by 1
Power 90Acc. 90PP 12Contact
Moves
- Rock Slide83.3%
- Accelerock66.1%
- Close Combat64.7%
- Protect62.4%
- Psychic Fangs26.9%
- Endeavor13.3%
- Play Rough9.3%
- Iron Head8%
- Sucker Punch7%
- Taunt6%
Held items
- Focus Sash64.1%
- Life Orb18%
- Hard Stone6.6%
- King’s Rock2.5%
- Choice Scarf2.3%
- Expert Belt1.7%
- Muscle Band1.5%
- Wide Lens1.3%
- White Herb1.2%
- Sitrus Berry1.1%
Abilities
- Sand Rush71.5%
- Keen Eye14.6%
- Steadfast13.9%
Natures
- Adamant Atk↑SpA↓58.1%
- Jolly Spe↑SpA↓31%
- Naughty Atk↑SpD↓2.8%
- Lonely Atk↑Def↓2.3%
- Hasty Spe↑Def↓1.4%
- Naive Spe↑SpD↓0.8%
- Gentle SpD↑Def↓0.7%
- Brave Atk↑Spe↓0.7%
- Careful SpD↑SpA↓0.5%
- Impish Def↑SpA↓0.5%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3251.1%
- Atk 32SpD 2Spe 3212.7%
- Atk 32Def 2Spe 328%
- Atk 32Spe 323.8%
- HP 1Atk 32Def 1Spe 322.1%
- Atk 32Def 1SpD 1Spe 321.9%
- HP 32Atk 32Spe 21.7%
- HP 32Atk 32SpD 21.2%
Partners
Moves
- Accelerock76.6%
- Close Combat54.2%
- Endeavor43.5%
- Stealth Rock35.6%
- Rock Slide25.1%
- Stone Edge20.4%
- Drill Run18.5%
- Swords Dance16.3%
- Taunt15.7%
- Play Rough15.6%
Held items
- Focus Sash72.2%
- Life Orb12.5%
- Hard Stone1.9%
- Muscle Band1.8%
- Choice Scarf1.7%
- King’s Rock1.2%
- Sitrus Berry1.1%
- Scope Lens1.1%
- Lum Berry0.8%
- Wide Lens0.8%
Abilities
- Sand Rush58.2%
- Steadfast23.5%
- Keen Eye18.3%
Natures
- Jolly Spe↑SpA↓48.6%
- Adamant Atk↑SpA↓42.4%
- Naughty Atk↑SpD↓2.7%
- Hasty Spe↑Def↓2.4%
- Naive Spe↑SpD↓1.1%
- Lonely Atk↑Def↓1%
- Brave Atk↑Spe↓0.6%
- Careful SpD↑SpA↓0.6%
- Impish Def↑SpA↓0.2%
- Serious0.1%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3246%
- Atk 32Def 2Spe 329.2%
- HP 1Atk 32Def 1Spe 327.8%
- Atk 32Spe 327.2%
- Atk 32SpD 2Spe 325.2%
- HP 1Atk 32Spe 321.8%
- HP 2Atk 32Def 321.8%
- HP 1Atk 32SpD 1Spe 321.6%