#0149
Singles #9Mega Dragonite
Height 2.2 m·Weight 290.0 kg
Base stats
Type defenses
Abilities
Takes ×0.5 damage at full HP
Learnable moves
[Priority -6] Forces the target to switch out
Power —Acc. —PP 20Wind- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompTraps for 2-5 turns, dealing 1/8 max HP each turn
Power 15Acc. 90PP 20Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Protects the party from status conditions for 5 turns
Power —Acc. —PP 20[Priority +2]
Power 80Acc. 100PP 8ContactDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Type changes with weather; double power in weather
Power 50Acc. 100PP 12Ball & bombUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound10% chance: burn
Power 75Acc. 100PP 16ContactPunch10% chance: burn
Power 90Acc. 100PP 16Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 1610% chance: burn
Power 110Acc. 85PP 8Sets sunny weather for 5 turns
Power —Acc. —PP 810% chance: burn
Power 95Acc. 90PP 12Wind- Power 110Acc. 80PP 8
Also hits Pokémon using Dive
Power 90Acc. 100PP 1620% chance: flinch
Power 80Acc. 100PP 16ContactSets rain for 5 turns
Power —Acc. —PP 8Dives underwater turn 1, hits turn 2
Power 80Acc. 100PP 12Contact20% chance: confusion
Power 60Acc. 100PP 20Pulse- Power 90Acc. 90PP 12Contact
[Priority +1]
Power 40Acc. 100PP 20ContactLowers target's Attack by 1
Power 50Acc. 100PP 2010% chance: paralysis
Power 75Acc. 100PP 16ContactPunch10% chance: paralysis
Power 90Acc. 100PP 16Inflicts paralysis
Power —Acc. 90PP 2030% chance: paralysis
Power 110Acc. 70PP 1210% chance: freeze
Power 75Acc. 100PP 16ContactPunch10% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8WindResets all Pokémon's stat changes
Power —Acc. —PP 20Lowers target's Speed by 1
Power 55Acc. 95PP 16WindDestroys the active terrain
Power 80Acc. 100PP 16ContactSets snow for 5 turns (Ice types get 1.5× Defense)
Power 0Acc. —PP 8More power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16Contact10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombUses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20Double power if the user's last move failed
Power 75Acc. 100PP 12ContactFlies up turn 1, hits turn 2
Power 90Acc. 95PP 16ContactAirborneCrit stage +1 (12.5% crit chance)
Power 60Acc. 95PP 20SlicingWindNever misses
Power 60Acc. —PP 20ContactSlicingRestores 50% of max HP
Power —Acc. —PP 8Doubles allies' Speed for 4 turns
Power —Acc. —PP 16Wind30% chance: flinch
Power 75Acc. 95PP 16Slicing30% chance: confusion
Power 110Acc. 70PP 12WindRaises own Speed by 2
Power —Acc. —PP 20Halves special damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 830% chance: flinch
Power 75Acc. 90PP 12Sets a sandstorm for 5 turns
Power —Acc. —PP 8WindLowers target's Speed by 1
Power 60Acc. 95PP 16Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Contact- !Power 80Acc. 100PP 16ContactSlicing
Raises own Attack·Speed by 1
Power —Acc. —PP 20Dance- Power 85Acc. 100PP 12Pulse
20% chance: flinch
Power 100Acc. 75PP 12ContactStompLowers own Sp. Atk by 2
Power 130Acc. 90PP 8[Priority -6] Forces the target to switch out
Power 60Acc. 90PP 12ContactLowers target's Attack by 1
Power 60Acc. 100PP 16ContactHits 2-5 times; then lowers user's Defense and raises Speed
Power 25Acc. 90PP 20- !
Raises an ally's crit stage by 1 (2 for Dragon types)
Power 0Acc. 0PP 16Sound Throws the held item; power and effect depend on the item
Power —Acc. 100PP 12- Power 60Acc. 100PP 20Contact
10% chance: Raises own Defense by 1
Power 70Acc. 90PP 20Contact30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16Contact- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact
Moves
- Protect94.2%
- Extreme Speed48.2%
- Draco Meteor29.1%
- Tailwind28.4%
- Dragon Pulse27.9%
- Hurricane24.3%
- Dragon Claw19.9%
- Thunderbolt16.4%
- Heat Wave16.3%
- Ice Beam14.2%
Held items
- dragoninite54.8%
- Life Orb17.5%
- White Herb7.8%
- Leftovers5%
- Dragon Fang4.6%
- Sitrus Berry3.3%
- Lum Berry2.7%
- Expert Belt1.6%
- Quick Claw1.5%
- Yache Berry1.1%
Abilities
- Multiscale75.3%
- Inner Focus24.7%
Natures
- Modest SpA↑Atk↓50.5%
- Adamant Atk↑SpA↓30.7%
- Timid Spe↑Atk↓8.7%
- Jolly Spe↑SpA↓3.2%
- Quiet SpA↑Spe↓1.6%
- Brave Atk↑Spe↓0.8%
- Mild SpA↑Def↓0.7%
- Hasty Spe↑Def↓0.5%
- Serious0.5%
- Impish Def↑SpA↓0.4%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3232.4%
- HP 2Atk 32Spe 327.1%
- HP 31Atk 32Spe 34.4%
- HP 25SpA 32Spe 94%
- HP 15Atk 32Def 1Spe 182.5%
- HP 1Def 1SpA 32Spe 321.8%
- HP 32Atk 32Spe 21.5%
- HP 17SpA 25Spe 241.4%
Partners
Moves
- Draco Meteor67.4%
- Air Slash59.5%
- Flamethrower58.5%
- Roost55.9%
- Extreme Speed36.9%
- Thunderbolt20.4%
- Earthquake17%
- Dragon Dance16.1%
- Outrage13.3%
- Ice Beam12%
Held items
- dragoninite77.4%
- Lum Berry8.5%
- Life Orb3.9%
- Leftovers1.6%
- White Herb1.3%
- Expert Belt1%
- Sitrus Berry0.9%
- Yache Berry0.7%
- Choice Scarf0.5%
- Muscle Band0.4%
Abilities
- Multiscale99.1%
- Inner Focus0.9%
Natures
- Modest SpA↑Atk↓58.3%
- Timid Spe↑Atk↓18.5%
- Adamant Atk↑SpA↓10.5%
- Jolly Spe↑SpA↓8.2%
- Quiet SpA↑Spe↓0.8%
- Rash SpA↑SpD↓0.6%
- Mild SpA↑Def↓0.4%
- Naive Spe↑SpD↓0.4%
- Bold Def↑Atk↓0.4%
- Brave Atk↑Spe↓0.3%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3223.3%
- HP 1Def 1SpA 32Spe 329.2%
- HP 9Def 1SpA 24Spe 329.1%
- HP 2Atk 32Spe 326.8%
- HP 1Atk 32Def 1Spe 323.4%
- HP 3SpA 31Spe 321.9%
- HP 9SpA 25Spe 321.9%
- HP 17Def 1SpA 24SpD 1Spe 231.8%