Type defenses
Abilities
* Hidden ability
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance30% chance: paralysis
Power 85Acc. 100PP 16ContactStompUser must recharge next turn
Power 150Acc. 90PP 8Lowers target's Defense by 2
Power —Acc. 85PP 20SoundRaises the user's crit stage by 2 (50% crit chance)
Power —Acc. —PP 20Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Uses the last move that was used
Power —Acc. —PP 20User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound- Power 110Acc. 80PP 8
Also hits Pokémon using Dive
Power 90Acc. 100PP 1620% chance: flinch
Power 80Acc. 100PP 16ContactSets rain for 5 turns
Power —Acc. —PP 8Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 16Dives underwater turn 1, hits turn 2
Power 80Acc. 100PP 12ContactUser must recharge next turn
Power 150Acc. 90PP 820% chance: confusion
Power 60Acc. 100PP 20Pulse- Power 90Acc. 90PP 12Contact
[Priority +1]
Power 40Acc. 100PP 20ContactChanges the target to Water type
Power —Acc. 100PP 2050% chance: Lowers target's Defense by 1
Power 75Acc. 95PP 12ContactSlicing20% chance: Lowers target's Defense by 1
Power 85Acc. 100PP 12Contact- Power 60Acc. 100PP 20Contact
Lowers target's Attack by 1
Power 50Acc. 100PP 20Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20SlicingMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact10% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8WindLowers target's Speed by 1
Power 55Acc. 95PP 16Wind[Priority -4] Double power if the user took damage this turn
Power 60Acc. 100PP 12ContactSets snow for 5 turns (Ice types get 1.5× Defense)
Power 0Acc. —PP 8[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16Contact[Priority +1]
Power 40Acc. 100PP 20Ignores the target's stat changes
Power 90Acc. 100PP 16ContactSlicing[Priority +3] Only works vs priority moves; makes the target flinch
Power 65Acc. 100PP 16ContactDigs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's Speed by 1
Power 60Acc. 100PP 20Crit stage +1 (12.5% crit chance)
Power 80Acc. 95PP 12ContactNever misses
Power 60Acc. —PP 20ContactSlicing30% chance: flinch
Power 75Acc. 95PP 16SlicingSleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8- Power 120Acc. 85PP 12Contact
- Power 80Acc. 100PP 16ContactSlicing
Steals the target's held item
Power 60Acc. 100PP 20ContactFor 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactDouble power if the target already took damage this turn
Power 60Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12[Priority +1] Only works if the target chose a damaging move
Power 70Acc. 100PP 8Contact20% chance: flinch
Power 80Acc. 100PP 16PulseCrit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20ContactSlicingLowers target's Sp. Atk by 1
Power 55Acc. 95PP 16SoundThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 75Acc. 100PP 8Contact
Sets Spikes on the target's side on hit
Power 65Acc. 90PP 16ContactSlicing30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactNever misses
Power 70Acc. —PP 12Contact
Moves
- Sacred Sword83.6%
- Ceaseless Edge66%
- Sucker Punch53.5%
- Aqua Cutter50%
- Protect37.3%
- Night Slash26.7%
- Razor Shell26%
- Detect15.9%
- Flip Turn8.9%
- Aqua Jet8.9%
Held items
- Life Orb34.7%
- Black Glasses20.3%
- Focus Sash11.5%
- Choice Scarf10.8%
- Scope Lens9.9%
- Expert Belt3.7%
- Sitrus Berry3.4%
- Chople Berry2%
- Muscle Band1.9%
- Quick Claw1.8%
Abilities
- Sharpness98.5%
- Torrent1.5%
Natures
- Adamant Atk↑SpA↓71.4%
- Jolly Spe↑SpA↓18.7%
- Brave Atk↑Spe↓3.3%
- Impish Def↑SpA↓1.6%
- Naughty Atk↑SpD↓1.5%
- Careful SpD↑SpA↓0.9%
- Lonely Atk↑Def↓0.8%
- Naive Spe↑SpD↓0.5%
- Hasty Spe↑Def↓0.4%
- Relaxed Def↑Spe↓0.2%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3225.5%
- Atk 32SpD 2Spe 327.8%
- Atk 32Def 2Spe 325.5%
- HP 32Atk 32Def 23.9%
- HP 32Atk 32Spe 23.4%
- HP 2Atk 32Def 322.1%
- Atk 32Spe 321.9%
- HP 4Atk 32Spe 301.1%
Partners
Moves
- Ceaseless Edge99.1%
- Sacred Sword92.8%
- Sucker Punch79%
- Razor Shell51.2%
- Aqua Cutter32.2%
- Flip Turn12.7%
- Swords Dance8.1%
- Encore7.7%
- Aqua Jet5.3%
- Taunt2.7%
Held items
- Black Glasses52.4%
- Focus Sash22.2%
- Choice Scarf12.4%
- Sitrus Berry4.6%
- Life Orb2.9%
- Lum Berry1%
- Expert Belt0.8%
- Quick Claw0.5%
- Wide Lens0.5%
- Scope Lens0.5%
Abilities
- Sharpness98.7%
- Torrent1.3%
Natures
- Adamant Atk↑SpA↓80.1%
- Jolly Spe↑SpA↓14.7%
- Impish Def↑SpA↓1.7%
- Naughty Atk↑SpD↓1.2%
- Naive Spe↑SpD↓0.8%
- Lonely Atk↑Def↓0.3%
- Careful SpD↑SpA↓0.3%
- Brave Atk↑Spe↓0.3%
- Hasty Spe↑Def↓0.2%
- Relaxed Def↑Spe↓0.1%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3230.2%
- HP 20Atk 32SpD 2Spe 1218.8%
- HP 16Atk 32Def 3SpD 4Spe 114.8%
- Atk 32Def 2Spe 323.8%
- HP 14Atk 32SpD 10Spe 103.3%
- HP 24Atk 32Spe 102.8%
- Atk 32SpD 2Spe 322.7%
- HP 32Atk 32Spe 21.7%