#0604
Mega Eelektross
Height 3.0 m·Weight 180.0 kg
Base stats
Type defenses
Abilities
Immune to Ground moves
Learnable moves
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompAttacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12ContactUser must recharge next turn
Power 150Acc. 90PP 8Cuts the target's remaining HP in half
Power —Acc. 90PP 12ContactPays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact- !
50% chance: Lowers target's Defense by 1
Power 75Acc. 95PP 12ContactSlicing User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound10% chance: burn
Power 75Acc. 100PP 16ContactPunch10% chance: burn
Power 90Acc. 100PP 16Sets sunny weather for 5 turns
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 100PP 16ContactSets rain for 5 turns
Power —Acc. —PP 830% chance: Lowers target's accuracy by 1
Power 90Acc. 85PP 1220% chance: Lowers target's Defense by 1
Power 85Acc. 100PP 12ContactRestores 50% of damage dealt
Power 75Acc. 100PP 12More power the heavier the target (max 120)
Power —Acc. 100PP 20Contact10% chance: paralysis
Power 75Acc. 100PP 16ContactPunch10% chance: paralysis
Power 90Acc. 100PP 16Inflicts paralysis
Power —Acc. 90PP 2030% chance: paralysis
Power 110Acc. 70PP 12Inflicts paralysis
Power 120Acc. 50PP 8Ball & bombRaises own Sp. Def by 1
Power —Acc. —PP 2010% chance: paralysis · 10% chance: flinch
Power 65Acc. 95PP 16ContactBite30% chance: paralysis
Power 80Acc. 100PP 1670% chance: Raises own Sp. Atk by 1
Power 50Acc. 90PP 12More power the faster the user is than the target (max 150)
Power —Acc. 100PP 12Ball & bombUser switches out after attacking
Power 70Acc. 100PP 20Lowers target's Speed by 1
Power 55Acc. 95PP 16Recoil: 25% of damage dealt
Power 90Acc. 100PP 16ContactLowers target's Sp. Atk by 2
Power —Acc. 100PP 165 turns: grounded Pokémon can't sleep; Electric moves boosted
Power —Acc. —PP 12- Power 70Acc. 100PP 20
User takes recoil if it misses
Power 100Acc. 95PP 16ContactStomp[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Lowers own Defense·Sp. Def by 1
Power 120Acc. 100PP 8ContactRestores 50% of damage dealt
Power 75Acc. 100PP 12ContactPunchUses the user's Defense to calculate damage
Power 80Acc. 100PP 12Contact50% chance: poison
Power 50Acc. 100PP 16ContactBiteNullifies the target's ability
Power —Acc. 100PP 12Raises own Attack·Defense·accuracy by 1
Power —Acc. —PP 20Lowers target's Sp. Def by 2
Power 40Acc. 100PP 20Ball & bombLowers target's Speed by 1
Power 60Acc. 100PP 20Double power if the user's last move failed
Power 75Acc. 100PP 12Contact30% chance: paralysis
Power 85Acc. 85PP 8ContactAirborneDouble power if the user holds no item
Power 55Acc. 100PP 16ContactHalves special damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 90PP 16ContactDestroys Reflect and Light Screen
Power 85Acc. 100PP 12ContactBiteUser switches out after attacking
Power 70Acc. 100PP 20ContactLowers target's Attack by 1
Power 80Acc. 100PP 16Contact30% chance: flinch
Power 75Acc. 90PP 12Lowers target's Speed by 1
Power 60Acc. 95PP 16Inflicts confusion
Power —Acc. 100PP 12Double power vs targets with a status condition
Power 65Acc. 100PP 12Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Contact- !Power 80Acc. 100PP 16ContactSlicing
- Power 85Acc. 100PP 12Pulse
[Priority -6] Forces the target to switch out
Power 60Acc. 90PP 12Contact20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteRemoves the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16Contact10% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 12More power the heavier the user is than the target (max 120)
Power —Acc. 100PP 12ContactStomp
Moves
- Protect75.4%
- Flamethrower55.4%
- Giga Drain55.1%
- Thunderbolt50.9%
- Discharge26.1%
- Drain Punch15.9%
- Supercell Slam15.5%
- Dragon Pulse13.8%
- Grass Knot9.5%
- Coil9.2%
Held items
- eelektrossite90.4%
- Life Orb1.7%
- Expert Belt1.3%
- Sitrus Berry1.2%
- Leftovers1.1%
- Quick Claw0.9%
- Magnet0.8%
- Wise Glasses0.3%
- Bright Powder0.3%
- Shell Bell0.3%
Abilities
- Levitate100%
Natures
- Modest SpA↑Atk↓52.3%
- Quiet SpA↑Spe↓13.1%
- Adamant Atk↑SpA↓12.5%
- Timid Spe↑Atk↓7.3%
- Brave Atk↑Spe↓7.1%
- Jolly Spe↑SpA↓1.5%
- Careful SpD↑SpA↓1%
- Relaxed Def↑Spe↓0.9%
- Sassy SpD↑Spe↓0.8%
- Impish Def↑SpA↓0.6%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3213.3%
- HP 32Def 2SpA 3211.7%
- HP 32SpA 32SpD 24.9%
- HP 32SpA 32Spe 24.4%
- HP 32Def 1SpA 32SpD 14.1%
- HP 7Def 4SpA 32Spe 232%
- HP 32Atk 32Spe 22%
- HP 2Atk 32Spe 321.5%
Partners
Moves
- Supercell Slam53.9%
- Drain Punch47.8%
- Coil41.8%
- Flamethrower34.7%
- Thunderbolt32.5%
- Giga Drain28.5%
- Dragon Pulse24.4%
- Liquidation17.7%
- Knock Off13.1%
- Grass Knot11.5%
Held items
- eelektrossite86.2%
- Sitrus Berry3.1%
- Leftovers1.5%
- Expert Belt1.2%
- Quick Claw1%
- Life Orb1%
- Lum Berry0.5%
- Focus Sash0.4%
- Bright Powder0.3%
- Magnet0.3%
Abilities
- Levitate100%
Natures
- Adamant Atk↑SpA↓32.5%
- Modest SpA↑Atk↓27.2%
- Jolly Spe↑SpA↓9.1%
- Impish Def↑SpA↓6.1%
- Timid Spe↑Atk↓5.9%
- Brave Atk↑Spe↓4.4%
- Relaxed Def↑Spe↓3.2%
- Quiet SpA↑Spe↓3.1%
- Careful SpD↑SpA↓2.6%
- Sassy SpD↑Spe↓1.4%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 328.4%
- HP 32Atk 32Spe 26.8%
- HP 2SpA 32Spe 325.5%
- HP 31SpA 32Spe 35%
- HP 31Atk 7Def 283.9%
- HP 32SpA 32Spe 22.8%
- HP 32Atk 32SpD 22.7%
- HP 32Def 2SpA 322.5%