Type defenses
Abilities
When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
Learnable moves
User must recharge next turn
Power 150Acc. 90PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Prevents the target from switching out
Power —Acc. —PP 8While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Protects the party from status conditions for 5 turns
Power —Acc. —PP 20Switches out, passing stat changes to the replacement
Power —Acc. —PP 20Copies the target's stat changes
Power —Acc. —PP 12[Priority +3] Only works on the first turn out; makes the target flinch
Power 40Acc. 100PP 12ContactDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Restores half max HP at the end of next turn
Power —Acc. —PP 12The target falls asleep at the end of next turn
Power —Acc. —PP 12Lowers target's Attack·Defense by 1
Power —Acc. 100PP 20Steals the target's held item
Power 60Acc. 100PP 20ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundHits 2-5 times
Power 25Acc. 85PP 12ContactSets sunny weather for 5 turns
Power —Acc. —PP 8Sets rain for 5 turns
Power —Acc. —PP 810% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bombRaises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: paralysis
Power 90Acc. 100PP 16Inflicts paralysis
Power —Acc. 90PP 2070% chance: Raises own Sp. Atk by 1
Power 50Acc. 90PP 12[Priority +3] Protects the team from priority moves this turn
Power —Acc. —PP 16Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12Contact10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Halves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Swaps held items with the target
Power —Acc. 100PP 12Copies the target's ability
Power —Acc. —PP 12Swaps abilities with the target
Power —Acc. —PP 12Blocks moves the user also knows
Power —Acc. —PP 12Raises own Sp. Atk·Sp. Def by 1
Power —Acc. —PP 205 turns: grounds all Pokémon and boosts accuracy
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 90PP 16Contact[Priority -7] For 5 turns, slower Pokémon move first
Power —Acc. —PP 8Swaps everyone's Defense and Sp. Def for 5 turns
Power —Acc. —PP 12Special move that hits the target's Defense
Power 80Acc. 100PP 12Negates held items for 5 turns
Power —Acc. —PP 12+20 power per stat boost on the user
Power 20Acc. 100PP 125 turns: blocks priority moves; Psychic moves boosted
Power —Acc. —PP 12- Power 80Acc. 100PP 12
Blocks the target's healing for 2 turns
Power 75Acc. 100PP 12Sound20% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bombLowers target's Sp. Def by 2
Power —Acc. 100PP 20Double power if the target already moved this turn
Power 50Acc. 100PP 12Contact[Priority +1] Only works if the target chose a damaging move
Power 70Acc. 100PP 8Contact20% chance: flinch
Power 80Acc. 100PP 16PulseRaises own Sp. Atk by 2
Power —Acc. —PP 2030% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactLowers target's Attack by 2
Power —Acc. 100PP 20Never misses
Power 40Acc. —PP 16Sound5 turns: prevents status conditions; weakens Dragon moves
Power —Acc. —PP 1210% chance: Lowers target's Attack by 1
Power 90Acc. 90PP 12ContactConfuses the target if its stats rose this turn
Power 80Acc. 100PP 12Sound
Moves
- Fake Out53.1%
- Psychic Terrain43.9%
- Expanding Force34.2%
- Light Screen22.4%
- Sunny Day22.2%
- Skill Swap21.4%
- Reflect21.3%
- Yawn18.6%
- Trick Room18.5%
- Rain Dance17.7%
Held items
- Focus Sash16.7%
- Light Clay15.9%
- Colbur Berry12.6%
- Sitrus Berry12.3%
- Bright Powder12%
- Mental Herb9.9%
- meowsticite9.4%
- Leftovers3%
- Twisted Spoon2.7%
- Kasib Berry0.8%
Abilities
- Prankster98.4%
- Infiltrator1.2%
- Keen Eye0.4%
Natures
- Bold Def↑Atk↓31.1%
- Timid Spe↑Atk↓17.8%
- Calm SpD↑Atk↓16.5%
- Modest SpA↑Atk↓14.7%
- Impish Def↑SpA↓9.6%
- Quiet SpA↑Spe↓2.7%
- Relaxed Def↑Spe↓2.4%
- Sassy SpD↑Spe↓1.2%
- Careful SpD↑SpA↓1.1%
- Hasty Spe↑Def↓0.8%
Stat point spreads
66-point stat allocation
- HP 32Def 24SpD 1015.6%
- HP 2SpA 32Spe 327.6%
- HP 32Def 32SpD 26.6%
- HP 32Def 14SpD 204.8%
- HP 2Def 32SpD 324.6%
- HP 32Def 2SpA 322.5%
- HP 32Def 15SpD 192.5%
- HP 32Def 2SpD 322.4%
Partners
Moves
- Reflect47.8%
- Light Screen44%
- Psychic42.4%
- Yawn34.2%
- Alluring Voice31.4%
- Calm Mind16%
- Thunderbolt15.8%
- Thunder Wave13.5%
- Gravity12.2%
- Psychic Terrain11.5%
Held items
- Light Clay38.8%
- meowsticite39.3%
- Focus Sash8.7%
- Sitrus Berry3.6%
- Leftovers2.2%
- Mental Herb2.1%
- Choice Scarf2%
- Bright Powder1.6%
- Iron Ball1.1%
- Life Orb0.7%
Abilities
- Prankster90.6%
- Infiltrator7.9%
- Keen Eye1.5%
Natures
- Timid Spe↑Atk↓33.2%
- Bold Def↑Atk↓28.6%
- Modest SpA↑Atk↓18.8%
- Calm SpD↑Atk↓11.6%
- Impish Def↑SpA↓1.6%
- Sassy SpD↑Spe↓1%
- Mild SpA↑Def↓0.9%
- Relaxed Def↑Spe↓0.9%
- Hasty Spe↑Def↓0.7%
- Careful SpD↑SpA↓0.7%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3220.3%
- HP 32Def 32SpD 29.9%
- HP 32Def 14SpD 204.8%
- HP 2Def 32SpD 323.9%
- HP 32SpA 2Spe 323.2%
- HP 32Def 2SpD 322.7%
- SpA 32SpD 2Spe 322.6%
- HP 32Def 2SpA 321.8%