#0302
Doubles #27Mega Sableye
Height 0.5 m·Weight 161.0 kg
Base stats
Type defenses
Abilities
The Pokémon reflects status moves instead of getting hit by them.
Learnable moves
- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompDisables the target's last move
Power —Acc. 100PP 20User must recharge next turn
Power 150Acc. 90PP 8Restores 50% of max HP
Power —Acc. —PP 8Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16Prevents the target from switching out
Power —Acc. —PP 8While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Protects the party from status conditions for 5 turns
Power —Acc. —PP 20Averages HP with the target
Power —Acc. —PP 20Forces the target to repeat its last move for 3 turns
Power —Acc. 100PP 8Copies the target's stat changes
Power —Acc. —PP 12[Priority +3] Only works on the first turn out; makes the target flinch
Power 40Acc. 100PP 12ContactDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20[Priority +2] Hits through Protect and Detect
Power 30Acc. 100PP 12User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound10% chance: burn
Power 75Acc. 100PP 16ContactPunchSets sunny weather for 5 turns
Power —Acc. —PP 8Inflicts burn
Power —Acc. 85PP 16Sets rain for 5 turns
Power —Acc. —PP 8Restores 50% of damage dealt
Power 75Acc. 100PP 1210% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bomb10% chance: paralysis
Power 75Acc. 100PP 16ContactPunchInflicts paralysis
Power —Acc. 90PP 2010% chance: freeze
Power 75Acc. 100PP 16ContactPunchLowers target's Speed by 1
Power 55Acc. 95PP 16WindMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRaises own Attack·Defense by 1
Power —Acc. —PP 20Restores 50% of damage dealt
Power 75Acc. 100PP 12ContactPunchLowers target's Speed by 1
Power 65Acc. 100PP 20Contact30% chance: poison
Power 80Acc. 100PP 20ContactDigs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 12Lowers target's Speed by 1
Power 55Acc. 95PP 16Never misses
Power 60Acc. —PP 20ContactSlicing10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Halves special damage for 5 turns
Power —Acc. —PP 20Halves physical damage for 5 turns
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8Swaps held items with the target
Power —Acc. 100PP 12Swaps abilities with the target
Power —Acc. —PP 12Blocks moves the user also knows
Power —Acc. —PP 12Raises own Sp. Atk·Sp. Def by 1
Power —Acc. —PP 205 turns: grounds all Pokémon and boosts accuracy
Power —Acc. —PP 820% chance: flinch
Power 80Acc. 90PP 16ContactSwaps everyone's Defense and Sp. Def for 5 turns
Power —Acc. —PP 12- Power 80Acc. 100PP 16ContactSlicing
Lowers target's Sp. Atk by 1
Power 70Acc. 90PP 12ContactLowers target's Speed by 1
Power 60Acc. 95PP 16- Power 80Acc. 100PP 20
Deals damage equal to the user's level
Power —Acc. 100PP 16Inflicts confusion
Power —Acc. 100PP 12Cuts 4 PP from the target's last move
Power —Acc. 100PP 1220% chance: Lowers target's Sp. Def by 1
Power 80Acc. 100PP 16Ball & bombNever misses
Power 60Acc. —PP 20ContactPunch- !
Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 16ContactSlicing [Priority +1]
Power 40Acc. 100PP 20ContactDouble power vs targets with a status condition
Power 65Acc. 100PP 12Vanishes turn 1, hits turn 2; breaks through Protect
Power 90Acc. 100PP 12Contact- Power 110Acc. 90PP 8
Steals the target's held item
Power 60Acc. 100PP 20ContactPrevents the target from using the same move twice in a row
Power —Acc. 100PP 16Inflicts confusion · Raises target's Sp. Atk by 1
Power —Acc. 100PP 16For 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactDouble power if the target already moved this turn
Power 50Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12[Priority +1] Only works if the target chose a damaging move
Power 70Acc. 100PP 8Contact20% chance: flinch
Power 80Acc. 100PP 16PulseCrit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20ContactSlicingRaises own Sp. Atk by 2
Power —Acc. —PP 20Uses the target's Attack to calculate damage
Power 95Acc. 100PP 16ContactMakes the target act last this turn
Power —Acc. 100PP 16Lowers target's Sp. Atk by 1
Power 55Acc. 95PP 16SoundThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 75Acc. 100PP 8Contact
10% chance: Raises own Attack by 1
Power 50Acc. 95PP 20ContactMore power the slower the user is than the target (max 150)
Power —Acc. 100PP 8ContactBall & bombStrikes back with 1.5× the last damage taken
Power —Acc. 100PP 12- Power 80Acc. 100PP 12
Moves
- Encore55.9%
- Rain Dance49.4%
- Light Screen48%
- Will-O-Wisp39.1%
- Reflect36.7%
- Fake Out29.8%
- Disable25.9%
- Foul Play23.8%
- Quash22.6%
- Sunny Day9.6%
Held items
- Light Clay32.5%
- Roseli Berry26.4%
- Sitrus Berry11.1%
- Focus Sash7%
- Leftovers4.7%
- Sablenite4.6%
- Wide Lens3.7%
- Bright Powder2.2%
- Mental Herb2.1%
- Damp Rock1.2%
Abilities
- Prankster99.6%
- Keen Eye0.3%
- Stall0.1%
Natures
- Careful SpD↑SpA↓32.2%
- Sassy SpD↑Spe↓17.5%
- Calm SpD↑Atk↓14.6%
- Impish Def↑SpA↓13.6%
- Bold Def↑Atk↓8.2%
- Relaxed Def↑Spe↓6.7%
- Adamant Atk↑SpA↓2.2%
- Jolly Spe↑SpA↓1.7%
- Brave Atk↑Spe↓1%
- Timid Spe↑Atk↓0.8%
Stat point spreads
66-point stat allocation
- HP 32Def 9SpD 2524.9%
- HP 32Def 2SpD 3212%
- HP 2Def 32SpD 326.3%
- HP 32Def 32SpD 25.4%
- HP 32Def 17SpD 175.1%
- HP 32Def 19SpD 152.5%
- HP 32Def 12SpD 221.9%
- HP 32Def 5SpD 291.7%
Partners
Moves
- Will-O-Wisp79.7%
- Foul Play62.4%
- Encore61.2%
- Recover52.8%
- Light Screen31.4%
- Reflect26.8%
- Calm Mind10.8%
- Disable10.8%
- Taunt9.2%
- Metal Burst8.1%
Held items
- Sablenite37.9%
- Light Clay26.6%
- Leftovers18.4%
- Focus Sash5.6%
- Sitrus Berry3.9%
- Roseli Berry2.1%
- Wide Lens2%
- Bright Powder2%
- Lum Berry0.9%
- Damp Rock0.9%
Abilities
- Prankster99.2%
- Stall0.4%
- Keen Eye0.4%
Natures
- Bold Def↑Atk↓39%
- Impish Def↑SpA↓25.1%
- Calm SpD↑Atk↓11.4%
- Careful SpD↑SpA↓10.4%
- Relaxed Def↑Spe↓4.7%
- Sassy SpD↑Spe↓3.3%
- Adamant Atk↑SpA↓2%
- Brave Atk↑Spe↓1.5%
- Jolly Spe↑SpA↓0.6%
- Modest SpA↑Atk↓0.5%
Stat point spreads
66-point stat allocation
- HP 32Def 32SpD 238.1%
- HP 32Def 2SpD 3211%
- HP 32Def 18SpD 165.3%
- HP 32Def 25SpD 94.8%
- HP 2Def 32SpD 323.9%
- HP 32Def 17SpD 172.1%
- HP 32Def 9SpD 251.9%
- HP 32Def 32Spe 21.5%