#0254
Mega Sceptile
Height 1.9 m·Weight 55.2 kg
Base stats
Type defenses
Abilities
Draws in Electric moves, negates them, and raises Sp. Atk by 1 stage
Learnable moves
Raises own Attack by 2
Power —Acc. —PP 20Dance- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8[Priority +1]
Power 40Acc. 100PP 20ContactLowers target's Defense by 2
Power —Acc. 85PP 20SoundRaises own evasiveness by 1
Power —Acc. —PP 16Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Double power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20Cuts the target's HP to match the user's
Power —Acc. 100PP 8ContactUser must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16SoundPays half max HP to make a substitute, then switches out
Power 0Acc. —PP 12Sets sunny weather for 5 turns
Power —Acc. —PP 8Plants a seed that drains 1/8 of max HP each turn
Power —Acc. 90PP 12Charges turn 1, hits turn 2 (instant in sun)
Power 120Acc. 100PP 12Restores 50% of damage dealt
Power 75Acc. 100PP 12Restores 50% of max HP
Power —Acc. —PP 8Hits 2-5 times
Power 25Acc. 100PP 20Ball & bombUser must recharge next turn
Power 150Acc. 90PP 8Crit stage +1 (12.5% crit chance)
Power 90Acc. 100PP 16ContactSlicingChanges the target's ability to Insomnia
Power —Acc. 100PP 12- Power 80Acc. 100PP 16Ball & bomb
10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Ball & bombLowers own Sp. Atk by 2
Power 130Acc. 90PP 8More power the heavier the target (max 120)
Power —Acc. 100PP 20Contact5 turns: grounded Pokémon heal each turn; Grass moves boosted
Power —Acc. —PP 12Charges turn 1, hits turn 2 (instant in sun)
Power 125Acc. 100PP 12ContactSlicing- Power 55Acc. 100PP 20Contact
Raises the user's Speed by 1
Power 50Acc. 100PP 20Contact10% chance: paralysis
Power 75Acc. 100PP 16ContactPunchMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchDestroys Reflect and Light Screen
Power 75Acc. 100PP 16ContactRestores 50% of damage dealt
Power 75Acc. 100PP 12ContactPunch[Priority +1]
Power 40Acc. 100PP 2010% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombLowers target's Speed by 1
Power 65Acc. 100PP 20Contact[Priority +3] Protects the team from priority moves this turn
Power —Acc. —PP 16[Priority +3] Only works vs priority moves; makes the target flinch
Power 65Acc. 100PP 16Contact10% chance: poison · Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20ContactSlicingAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12Contact10% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20Never misses
Power 60Acc. —PP 20ContactSlicingDouble power if the user holds no item
Power 55Acc. 100PP 16ContactRaises own Speed by 2
Power —Acc. —PP 20Sleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 8- Power 80Acc. 100PP 16ContactSlicing
30% chance: flinch
Power 75Acc. 90PP 12Lowers target's Speed by 1
Power 60Acc. 95PP 16Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Contact- !Power 80Acc. 100PP 16ContactSlicing
Raises own Attack·Speed by 1
Power —Acc. —PP 20Dance- Power 85Acc. 100PP 12Pulse
20% chance: flinch
Power 100Acc. 75PP 12ContactStomp[Priority -6] Forces the target to switch out
Power 60Acc. 90PP 12ContactLowers target's Attack by 1
Power 60Acc. 100PP 16ContactHits 2-5 times; then lowers user's Defense and raises Speed
Power 25Acc. 90PP 20- !
Raises an ally's crit stage by 1 (2 for Dragon types)
Power 0Acc. 0PP 16Sound Steals the target's held item
Power 60Acc. 100PP 20Contact20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteDouble power if the target already took damage this turn
Power 60Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 12Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 20ContactSlicingThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Power 80Acc. 100PP 16Contact- Power 60Acc. 100PP 20Contact
30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16Contact
Moves
- Dragon Pulse87.5%
- Earth Power83%
- Detect47%
- Energy Ball44.5%
- Protect32.4%
- Leaf Storm31%
- Giga Drain18.3%
- Focus Blast8.9%
- Shed Tail8.4%
- Quick Guard6.4%
Held items
- Sceptilite86.7%
- White Herb3.7%
- Sitrus Berry1.8%
- Focus Sash1.6%
- Life Orb0.5%
- Choice Scarf0.5%
- Miracle Seed0.3%
- Yache Berry0.3%
- Quick Claw0.3%
- Occa Berry0.2%
Abilities
- Overgrow74.3%
- Unburden25.7%
Natures
- Timid Spe↑Atk↓71%
- Modest SpA↑Atk↓23.3%
- Hasty Spe↑Def↓0.9%
- Adamant Atk↑SpA↓0.9%
- Bold Def↑Atk↓0.7%
- Mild SpA↑Def↓0.6%
- Jolly Spe↑SpA↓0.5%
- Naive Spe↑SpD↓0.5%
- Calm SpD↑Atk↓0.5%
- Quiet SpA↑Spe↓0.3%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3263.5%
- Def 2SpA 32Spe 324.2%
- HP 18Def 1SpA 14SpD 1Spe 323.7%
- SpA 32SpD 2Spe 323.3%
- SpA 32Spe 321.3%
- HP 2Atk 32Spe 320.7%
- HP 11SpA 32Spe 230.6%
- HP 4SpA 32Spe 300.5%
Partners
Moves
- Dragon Pulse85.2%
- Earth Power80.1%
- Leaf Storm74.7%
- Shed Tail57.9%
- Energy Ball18.8%
- Vacuum Wave16.5%
- Focus Blast15.6%
- Substitute13.3%
- Giga Drain7.1%
- Endeavor4.3%
Held items
- Sceptilite76.8%
- Sitrus Berry5.9%
- Focus Sash5.8%
- White Herb5%
- Choice Scarf1.6%
- Life Orb0.8%
- Lum Berry0.4%
- Leftovers0.3%
- Miracle Seed0.3%
- Expert Belt0.2%
Abilities
- Overgrow79.3%
- Unburden20.7%
Natures
- Timid Spe↑Atk↓81.1%
- Modest SpA↑Atk↓11.3%
- Naive Spe↑SpD↓1.5%
- Hasty Spe↑Def↓1.3%
- Adamant Atk↑SpA↓1.2%
- Jolly Spe↑SpA↓1.1%
- Mild SpA↑Def↓0.6%
- Rash SpA↑SpD↓0.5%
- Bold Def↑Atk↓0.3%
- Calm SpD↑Atk↓0.2%
Stat point spreads
66-point stat allocation
- HP 2SpA 32Spe 3269.4%
- Def 2SpA 32Spe 325.3%
- HP 1Def 1SpA 32Spe 323.6%
- SpA 32SpD 2Spe 322.9%
- HP 2Def 1SpA 32Spe 312.8%
- Atk 2SpA 32Spe 320.9%
- HP 1SpA 32SpD 1Spe 320.8%
- HP 4SpA 32Spe 300.5%