#0248
Doubles #16Mega Tyranitar
Height 2.5 m·Weight 255.0 kg
Base stats
Type defenses
Abilities
Summons a sandstorm for 5 turns on entry
Learnable moves
- Power 120Acc. 75PP 8Contact
30% chance: paralysis
Power 85Acc. 100PP 16ContactStompAttacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12ContactRecoil: 33% of damage dealt
Power 120Acc. 100PP 16Contact[Priority -6] Forces the target to switch out
Power —Acc. —PP 20SoundUser must recharge next turn
Power 150Acc. 90PP 8Lowers target's Defense by 2
Power —Acc. 85PP 20SoundRaises the user's crit stage by 2 (50% crit chance)
Power —Acc. —PP 20Pays 1/4 max HP to make a substitute
Power —Acc. —PP 1230% chance: flinch
Power 50Acc. 100PP 16Sound[Priority +4] Blocks moves this turn; success drops to 1/3 if used in succession
Power —Acc. —PP 8Lowers target's Speed by 2
Power —Acc. 100PP 12[Priority +4] Survives this turn with at least 1 HP; success drops to 1/3 in succession
Power —Acc. —PP 12Inflicts confusion · Raises target's Attack by 2
Power —Acc. 85PP 16While asleep, uses one of the user's other moves at random
Power —Acc. —PP 12Rampages 3 turns; no Pokémon can sleep meanwhile
Power 90Acc. 100PP 12SoundDouble power if the user is burned, paralyzed, or poisoned
Power 70Acc. 100PP 20Contact[Priority +5] Boosts an ally's next move to 1.5× power
Power —Acc. —PP 20User must recharge next turn
Power 150Acc. 90PP 8ContactDouble power if used consecutively in the same turn
Power 60Acc. 100PP 16Sound10% chance: burn
Power 75Acc. 100PP 16ContactPunch10% chance: burn
Power 90Acc. 100PP 1610% chance: burn
Power 110Acc. 85PP 8Sets sunny weather for 5 turns
Power —Acc. —PP 810% chance: burn · 10% chance: flinch
Power 65Acc. 95PP 16ContactBite- Power 110Acc. 80PP 8
Also hits Pokémon using Dive
Power 90Acc. 100PP 16Sets rain for 5 turns
Power —Acc. —PP 830% chance: Lowers target's accuracy by 1
Power 90Acc. 85PP 1210% chance: paralysis
Power 75Acc. 100PP 16ContactPunch10% chance: paralysis
Power 90Acc. 100PP 16Inflicts paralysis
Power —Acc. 90PP 2030% chance: paralysis
Power 110Acc. 70PP 1210% chance: paralysis · 10% chance: flinch
Power 65Acc. 95PP 16ContactBite10% chance: freeze
Power 75Acc. 100PP 16ContactPunch10% chance: freeze
Power 90Acc. 100PP 1210% chance: freeze
Power 110Acc. 70PP 8WindLowers target's Speed by 1
Power 55Acc. 95PP 16Wind[Priority -4] Double power if the user took damage this turn
Power 60Acc. 100PP 12Contact10% chance: freeze · 10% chance: flinch
Power 65Acc. 95PP 16ContactBiteMore power the heavier the target (max 120)
Power —Acc. 100PP 20Contact[Priority -3] Fails if the user takes damage before attacking
Power 150Acc. 100PP 20ContactPunchLowers own Attack·Defense by 1
Power 120Acc. 100PP 8ContactDestroys Reflect and Light Screen
Power 75Acc. 100PP 16Contact10% chance: Lowers target's Sp. Def by 1
Power 120Acc. 70PP 8Ball & bombUses the user's Defense to calculate damage
Power 80Acc. 100PP 12ContactAlso hits Pokémon using Dig
Power 100Acc. 100PP 12Digs underground turn 1, hits turn 2
Power 80Acc. 100PP 12ContactLowers target's accuracy by 1
Power 20Acc. 100PP 12Traps for 2-5 turns, dealing 1/8 max HP each turn
Power 35Acc. 85PP 16Lowers target's Speed by 1
Power 55Acc. 95PP 1610% chance: Lowers target's Sp. Def by 1
Power 90Acc. 100PP 12Lowers target's Speed by 1
Power 60Acc. 100PP 20- Power 95Acc. 95PP 12Contact
Double power if the user's last move failed
Power 75Acc. 100PP 12ContactNever misses
Power 60Acc. —PP 20ContactSlicingSleeps for 2 turns, fully restoring HP and status
Power —Acc. —PP 830% chance: flinch
Power 75Acc. 90PP 12Sets a sandstorm for 5 turns
Power —Acc. —PP 8Wind10% chance: Raises own Attack·Defense·Sp. Atk·Sp. Def·Speed by 1
Power 60Acc. 100PP 8Lowers target's Speed by 1
Power 60Acc. 95PP 16Hits 2-5 times
Power 25Acc. 90PP 12Ball & bomb- Power 80Acc. 100PP 20
Crit stage +1 (12.5% crit chance)
Power 100Acc. 80PP 8Sets floating rocks that hurt Pokémon switching in
Power —Acc. —PP 20The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Power 50Acc. 100PP 16Ghost: pays half HP to curse the target / Others: Speed↓, Attack·Defense↑
Power —Acc. —PP 12Cuts 4 PP from the target's last move
Power —Acc. 100PP 12- !
Crit stage +1 (12.5% crit chance)
Power 70Acc. 100PP 16ContactSlicing Attacks 2-3 turns, then confuses the user
Power 120Acc. 100PP 12Contact- !Power 80Acc. 100PP 16ContactSlicing
Raises own Attack·Speed by 1
Power —Acc. —PP 20Dance- Power 85Acc. 100PP 12Pulse
[Priority -6] Forces the target to switch out
Power 60Acc. 90PP 12ContactLowers target's Attack by 1
Power 60Acc. 100PP 16Contact30% chance: flinch
Power 60Acc. 100PP 20ContactBite20% chance: Lowers target's Defense by 1
Power 80Acc. 100PP 16ContactBiteFor 3 turns, the target can only use damaging moves
Power —Acc. 100PP 20Removes the target's item; 1.5× power if it holds one
Power 65Acc. 100PP 20ContactDouble power if the target already moved this turn
Power 50Acc. 100PP 12ContactDouble power if the target already took damage this turn
Power 60Acc. 100PP 12ContactThrows the held item; power and effect depend on the item
Power —Acc. 100PP 1220% chance: flinch
Power 80Acc. 100PP 16PulseUses the target's Attack to calculate damage
Power 95Acc. 100PP 16ContactLowers target's Sp. Atk by 1
Power 55Acc. 95PP 16Sound- Power 60Acc. 100PP 20Contact
- Power 75Acc. 100PP 8Contact
30% chance: Lowers target's Defense by 1
Power 100Acc. 75PP 16ContactRaises own Defense by 2
Power —Acc. —PP 16- !
30%→20%↓ chance: flinch
Power 80Acc. 100PP 16Contact More power the heavier the user is than the target (max 120)
Power —Acc. 100PP 12ContactStompMore power the more HP the target has left (max 100)
Power 0Acc. 100PP 12Contact
Moves
- Rock Slide94.9%
- Knock Off90.5%
- Protect78.2%
- Low Kick33.2%
- Ice Punch27.8%
- High Horsepower19.1%
- Dragon Dance13.8%
- Earthquake8%
- Crunch5.1%
- Superpower4.8%
Held items
- Tyranitarite66%
- Choice Scarf15.2%
- Chople Berry4%
- Focus Sash4%
- Life Orb2.5%
- Leftovers1.7%
- Sitrus Berry1.5%
- Smooth Rock1%
- Quick Claw0.6%
- Iron Ball0.4%
Abilities
- Sand Stream99.2%
- Unnerve0.8%
Natures
- Adamant Atk↑SpA↓43.3%
- Jolly Spe↑SpA↓42.7%
- Brave Atk↑Spe↓7%
- Impish Def↑SpA↓2.4%
- Careful SpD↑SpA↓2.1%
- Relaxed Def↑Spe↓0.6%
- Sassy SpD↑Spe↓0.6%
- Modest SpA↑Atk↓0.2%
- Naughty Atk↑SpD↓0.2%
- Quiet SpA↑Spe↓0.2%
Stat point spreads
66-point stat allocation
- HP 2Atk 32Spe 3219.8%
- HP 17Atk 18Spe 3113.9%
- Atk 32Def 2Spe 329.8%
- HP 32Atk 32SpD 26.5%
- HP 32Atk 32Def 25.4%
- HP 2Atk 32Def 321.4%
- Atk 32SpD 2Spe 321.3%
- HP 9Atk 25Spe 321%
Partners
Moves
- Knock Off78.3%
- Stealth Rock47.2%
- Earthquake42.2%
- Stone Edge41.4%
- Dragon Dance25.2%
- Rock Tomb24.3%
- Ice Punch23.5%
- Roar17.8%
- Rock Slide12.7%
- Rock Blast8.8%
Held items
- Tyranitarite37.7%
- Smooth Rock20.4%
- Leftovers14.2%
- Sitrus Berry10%
- Chople Berry3.7%
- Lum Berry3.1%
- Focus Sash2.1%
- Chesto Berry1.6%
- Life Orb1.2%
- Choice Scarf1.2%
Abilities
- Sand Stream99.3%
- Unnerve0.7%
Natures
- Careful SpD↑SpA↓37.2%
- Adamant Atk↑SpA↓31.9%
- Jolly Spe↑SpA↓15.1%
- Modest SpA↑Atk↓3.2%
- Impish Def↑SpA↓3%
- Sassy SpD↑Spe↓1.8%
- Brave Atk↑Spe↓1.5%
- Calm SpD↑Atk↓0.5%
- Relaxed Def↑Spe↓0.4%
- Quiet SpA↑Spe↓0.2%
Stat point spreads
66-point stat allocation
- HP 32Def 2SpD 3217.4%
- HP 2Atk 32Spe 3212.6%
- HP 32Atk 2SpD 327.4%
- HP 32Atk 32SpD 27.1%
- HP 32Atk 32Def 24.3%
- HP 32SpD 32Spe 22.5%
- HP 32SpD 20Spe 142.3%
- HP 32Def 32SpD 21.4%